Flotilla (Xbox 360) review"I want you to understand just how inept a tactician I am so that you’ll understand the magnitude of my meaning when I say Flotilla makes me feel like I’m in Ender's Game. You won’t spend all day playing it, but you might find you come back every few weeks for a new adventure, and to kick a smug deer’s ass one more time." |
I am a tactical dunce.
I can just about battle through the early stages of a turn-based strategy like Advance Wars but fall quite dramatically on my comically contorted face as soon as the enemy commanders stop taking to the field blindfolded and hung over. Don’t even get me started on real-time strategies. I got about three or four missions into Red Alert before I started crying tears of mortal terror and burning shame. Only last year, Dawn of War kicked my ass with a boot the size of a small cottage. If I had been left in command of the Light Brigade, their charge would have plunged them off a cliff before even leaving camp.
There’s a reason I’m telling you this. I want you to understand just how inept a tactician I am so that you’ll understand the magnitude of my meaning when I say Flotilla makes me feel like I’m in Ender's Game.
You begin the game as an experienced captain of a tiny flotilla (of course) of two spacefaring warships. You have only seven months to live before a mysterious disease/parasite/exploding moose finally saps the last of your strength/eats the last of your spleen/showers you in intestinal moosery. It’s not clear what’s going on, except that you will be dead.
As a bold space explorer and/or pirate you want to have a final few adventures before the end, so you take your pair of destroyers out into the wild vastness of space once more. This is the back story, and it’s really of no importance other than providing an excuse for your encounters and justifying a limit to the number of them you can have. A full Flotilla adventure usually runs to around the 30-60 minute mark, but they’re randomly generated so it’s easy to replay whenever you’re in the mood.
Flotilla comes in two parts. One is the framing bit, where you select planets from a map of space and speed your ships over to them to read an often silly encounter. Sometimes a haughty royalist deer will deny you entry to his people’s territory. Sometimes a crazed hippo will blindly open fire on you, or shady penguin crime lords will seek your head as payback for disrupting their operations. It’s all a bit Douglas Adams, and it’s quite charming as long as you get in the spirit.
![]() | ![]() | ![]() | ![]() | ![]() |
Community review by SamildanachEmrys (March 09, 2012)
A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page. |
More Reviews by SamildanachEmrys [+]
|
|
If you enjoyed this Flotilla review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!
User Help | Contact | Ethics | Sponsor Guide | Links