Blades of Time (PC) review"You wield sadistic dual blades, sling spells without much care, and solve innumerable puzzles. It's just that the variety is lacking. Yes, it's totally fun to tear up swarms of zombies with sharpened swords, or blast winged warriors out of the air with a high-powered rifle. It's thrilling to ignite a sea of humanity on fire or freeze pesky critters in place. But the catharsis isn't quite the same." |
To me, Blades of Time is a paradox. On the one hand, it's a rather enjoyable experience filled with action and intrigue. As a standalone game there's really nothing wrong with it at all. It has everything you could ever want in a hack-and-slash title. But on the other hand, it feels largely outclassed. I won't lie and say I didn't have fun slicing up hordes of monsters throughout, but at the same time, I also kept thinking, “Wow, this seems a lot like God of War.” It's put me in a bit of a bind that I'm hoping a fair bit of discussion will resolve.
A spiritual sequel to X-Blades, the provocative Ayumi returns on the hunt for treasure in the mystical Dragonlands. There, monsters try to eat her, traps try to mutilate her and puzzles try to stump her. She'll fight them off with a slew of deadly combos, dash out of their way, and figure a way out. She'll have to because there's more than just the minions of Chaos pursuing her.
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Freelance review by Leslie Dickson (June 26, 2012)
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