Assassin's Creed: Revelations (PlayStation 3) review"If you try hard enough, you can get past all of that and have a reasonably good time even without prior knowledge, but of course that’s not the point. If you play Assassin’s Creed: Revelations, the point is that you’ve come all this way with Ezio (and Altair), and now you want to find out their stories end. This is the game that will show you that stuff, and you’ll likely enjoy yourself quite a bit more if you actually care about the characters and the ongoing mythology." |
Before I write anything else, let me just note that you probably shouldn’t play Assassin’s Creed: Revelations unless you have first played through at least Assassin’s Creed II and Assassin’s Creed: Brotherhood. If you have also played the first Assassin’s Creed (which is also included on the disc if you pick up the PlayStation 3 edition), that’s even better.
Assassin’s Creed: Revelations tells the story of an aging assassin named Ezio Auditore who travels to Constantinople in search of five keys that will allow him to explore a vault which was sealed away by his ancestor, an assassin named Altair Ibn-La’Ahad who died hundreds of years ago. A handful of secondary characters makes that central story more interesting. The supporting cast includes a bookish lady named Sophia who helps Ezio to decipher the ancient texts he finds along his journey, as well as various other people with royal and not-so-royal standing within the Byzantine Empire.
You can perhaps enjoy the story of Ezio’s treasure hunt even if you’ve never played an Assassin’s Creed game in your life, because underground passages are fundamentally awesome, but there are certain plot elements that make relatively little sense even when you’re up to speed. Ezio refers to events newcomers won’t have reason to understand, and in the middle of it all, there’s some sweater-loving modern guy named Desmond Miles who walks around on an island and feels sorry for himself (when he’s not passing through magical portals or navigating strange labyrinths by conjuring huge platforms out of the air). Finally, there are strange voiceovers talking about a funeral and blurred memories and such. It’s a bit much to take in if you’ve not been eased into it.
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Staff review by Jason Venter (October 01, 2012)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words. |
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