Lufia II: Rise of the Sinistrals (SNES) review"So loaded with brain-teasing puzzles that it could have been endorsed by Mensa." |
I'm amazed how good Lufia II: Rise of the Sinistrals is, especially considering the franchise in which it falls. I played the SNES original, along with the numerous handheld titles that followed this one, and all of them were mediocre at best. How does a person explain this particular installment's excellence?
Of course there are flaws. A lousy localization effort, for instance, led to the Lich becoming a Leech, various Golems turning into Gorems and Treants transforming into Torrents. Furthermore, the American version includes at least one instance of horribly glitched graphics. The game's conclusion also appears to have been rushed, resulting in a final few dungeons that are anticlimactic after the grand journey to reach them.
Maxim is your main character throughout that journey. He and potential love interest Tia live in a small, remote village (this is an RPG after all), where the former hunts monsters for a living. It's a good career, especially since the local slimes aren't particularly threatening, but things get complicated when he investigates a disturbance in a nearby cave. There he meets a strange woman named Iris who warns him of events that threaten the world. Maxim decides there's more to life than just wasting his days in a remote village and sets out to be a hero, with Tia in tow.
After gathering more allies, Maxim comes face to face with the the Sinistral Gades, who is essentially a minor deity with wicked intentions. The game refers to him and his ilk as "super beings" due to Nintendo of America's rules about religious references in games, but it's pretty easy to read between the lines. As the Sinistral of Destruction, the big galoot is having a grand ol' time destroying villages when he runs into the heroes. Only a timely intervention by Iris saves them from obliteration.
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Staff review by Rob Hamilton (July 27, 2015)
Rob Hamilton is the official drunken master of review writing for Honestgamers. |
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