It's the closing days of World War II Germany, and I found myself in control of an OSS agent, his sniping skills unparallelled, in the midst of an "abandoned" village. After making it through several paths that included burning, ruined buildings, corpses littering the streets, not to mention bodies hanging from trees and impaled on poles, I was now inside a house, with a prompt telling me to investigate an unusually large skull on a table. After touching it, the skull reacted with a green aura, and another prompt popped up saying, "Survive the siege." It was eerily quiet for a few seconds, fog encapsulated the immediate area, and as foreboding, synthesized-style music kicked in, I noticed something off in the distance: a huge group of zombies climbing out of the ground. Nazi zombies!
Since there was a considerable gap between me and the slow walkers, I figured I was able to pick off just enough with my handy sniper rifle to diminish the threat. Of course, nailing a zombie in the head is the ideal method, but due to their stumbling nature, I accidentally blew off an arm or a leg, which didn't faze them one bit. Thankfully, most were headshots, with some even accompanied with a dramatic, super slow-motion camera effect that followed the bullet to their target, and if I was lucky, would then see an x-ray shot of the death, complete with bones and eyeballs shattering. But the herd never decreased, with more rising from the soil, and to my dismay, they started creeping in from the back door. Next thing I knew, I was trapped in a corner of the house, desperately blasting away with my secondary weapon, a shotgun, so I could create a passage and sprint through, Resident Evil-style. The dread felt too real, and I loved it.
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Community review by dementedhut (August 11, 2015)
Now if only I had the foresight to submit this OutRun review a day earlier... |
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