Super Mario Run (iOS) review"It looks like a classic Super Mario game, and almost plays like one, too!" |
A few years ago, I confidently wrote a post on another site saying that Nintendo wouldn't likely ever produce games for the iOS platform, let alone anything starring Mario. It just wasn't something that I figured would ever happen. Times change, though, and Nintendo clearly sees mobile devices as a great way to expose new players to the company's beloved franchises. Super Mario Run is proof enough of that.
From what I've read, Super Mario Run was anything but a B-team effort. Shigeru Miyamoto, Mario's creator, reportedly spent more hands-on time with Mario's iOS debut than he has on any title to feature the portly plumber since 2007's Wii classic, Super Mario Galaxy. Nintendo wanted this new title to have some serious impact, and perhaps those wishes will even come true. To me, though, the game suffers from enough minor flaws to prevent true greatness.
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Staff review by Jason Venter (December 18, 2016)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words. |
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