Space Mouse 35th Anniversary Edition (PC) review"This new release does a terrific job of resurrecting a game that I now know I don't particularly care to play." |
Space Mouse is almost as old as I am. When the game was originally developed and released in Japan in 1981, I was... well, I don't remember what I was doing. I was two years old at the time, you understand. That means that I was most likely taking kettles out of the cupboard, spreading them across the floor and banging on them like drums. My mom says I used to do that a lot in my early years.
My point is that I was oblivious to the game's existence, and the medium has come a long way in the decades that followed, as my awareness evolved. As a result, about all I can do today is play Space Mouse 35th Anniversary Edition and think that I might well have enjoyed the original version, if only I had been old enough to appreciate such things at the time and had access to them. Here in 2016, though, I'm not sure I ever had a shot at truly enjoying the game (as much as I might wish otherwise). I can appreciate what it accomplished at launch and I can be grateful that someone took the time to put together what seems like it must be a terrific port of a forgotten classic (always a worthy endeavor), but that's the extent of it.
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Staff review by Jason Venter (January 27, 2017)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words. |
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