Kamiko (Switch) review"A brief indie adventure with enough strong points to warrant your attention, if you're tired of the mainstream." |
There's not a whole lot to Kamiko, the new Switch game from Skipmore and Flyhigh Works, but what's there is generally good stuff. Couple that quality with a $5 price tag and you have the sort of downloadable title that--particularly this early in the console's life cycle--very possibly belongs in your personal library.
You have to like adventure games. That's one good prerequisite. And it doesn't hurt if you don't mind looking at something that's not as pretty as The Legend of Zelda: Breath of the Wild and its ilk. Though the visual design in Kamiko effectively evokes a 2D retro vibe, "charmingly simple" can come as a bit of a shock to gamers who are used to something visually ambitious. Stages have relatively simple architecture, with a lot of boxes and simple objects (though the nature of some of those objects might tell a story, if you look closely). There's little real sense of wonder, but one area of a stage looks enough different from another portion that you should at least have a good idea where you are most of the time. And that's important, since you'll do a lot of wandering.
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Staff review by Jason Venter (May 03, 2017)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words. |
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