Death Squared (Switch) review"Death Squared offered up about the least fun I've ever had with such a competent puzzle game." |
Death Squared is too unforgiving for its own good. I hate making statements like that, because inevitably someone swoops out of the shadows to smugly say "git gud" (or a variant thereof), but whatever. I've cleared enough difficult games that I no longer have anything to prove. Sometimes, I just want to chill with puzzles that are difficult but don't cross the line into infuriating.
The idea in Death Squared is that you are the AI routine in an advanced computer program. You must solve puzzles to please David, an employee at a company that apparently is on the cutting edge of technology. You do this by controlling colored block characters that navigate sterile three-dimensional spaces. In the main campaign, those characters are red and blue. Each of the blocks is moved with one of the two analog sticks, if you're playing with a Pro Controller (which is the only way I go when given the option, being a pro and all). There are times when the puzzles seem to require both characters to shuffle around at once, which gets a little stupid, but mostly you can swap back and forth between them (sort of like in Snipperclips) and do just fine.
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Staff review by Jason Venter (July 22, 2017)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words. |
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