DoReMi Fantasy: Milon no DokiDoki Daibouken (SNES) review"Redemption through polishing unambitious design " |
DoReMi Fantasy: Milon's Quest is a Japan-exclusive SNES platformer less well-known than its NES predecessor, Milon's Secret Castle. Actually, "less notorious" may be a more suitable moniker; many, including some angry video game nerd, weren't too big on Secret Castle. That game was the epitome of cryptic 8-bit games, with hidden doors, massive dead-end routes, and all sorts of other nonsense resulting in a maddeningly miserable maze that could be issued as a penalty for criminal malefactors. Yet what others see as a waste of time I see as... well, a waste of time that is also one of the most ambitious titles on the NES. A platformer with nonlinear level design, in-game stores, and secret areas was novel at the time, however butchered and dysfunctional they may be. The terrible and the innovative aspects of Milon's Secret Castle alike make the existence and nature of its SNES sequel all the more fascinating, a final product that challenges assumptions of the very nature of game design in the ways it differs from its predecessor for the better.
The most immediately evident departure from the previous game is the presentation. Secret Castle had almost no visual or sonic features to distinguish it from hordes of other NES games, yet DoReMi Fantasy has presentation rivaled by almost none of its contemporaries. A vivid color palette brings to life the various worlds, from the elsewhere tiresome verdant forests and snowy mountains to the delightfully original candylands and concert halls. Even more appealing is the sprite work, which comprises some of the most fluid 16-bit animation out there; the attention to detail is truly spectacular, with your character demonstrating a host of reactions to available actions and damage from obstacles. The enemies should not be neglected for their amusingly goofy designs, giving the game a great sense of personality. Of course, as the title suggests, the music is also excellent, with waltzes, tangos, and and ambiance resulting in a delight for the ears.
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Featured community review by Follow_Freeman (April 30, 2018)
When he isn't in a life-or-death situation, Dr. Freeman enjoys playing a variety of video games. From olden shooters to platformers & action titles: Freeman may be a bit stuck with the games of the past, but he doesn't mind. Some things don't age much. |
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