Epic Games, formerly Epic MegaGames, have been an amazing developer. I mean, sure they made Gears of War and Shadow Complex. But forget all of that: they made Unreal Tournament.
Oh! And forget all of that, they also made Xargon.
To be fair, it wasn't the Epic we know now; back in the early nineties, the company was like, one guy, and his side-scrolling action game pedigree was very limited -- there was Jill of the Jungle, and that was about it. And what I'm sure made the Xargon project even more daunting to pull off was the fact that Epic was going up against the shareware giants of the day, Apogee, and their classic platformers, Commander Keen in Goodbye Galaxy, Duke Nukem and the lesser known but probably superior run-and-shoot gem, 1993's Bio Menace.
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