Every gamer knows Ys. Not everyone knows what it is — one of the grand-daddies of JRPGs — but they’ve heard of its legend. I’m not an Ys fanboy, or even an RPG enthusiast in general, but I’ve managed to try my hand at no less than a half dozen iterations on as many platforms. And that’s Ys’ legacy: it’s like the adventure version of Raiden, having made an astonishing number of stops over its long history, and it’s still going.
This first game, this Ys Chronicles 1, while gorgeously scored (as is the norm for the canon), with its simple story charmingly told, is rather slight, especially by today’s standards. It’s no wonder it is commonly packaged along with Ys II so as to present something more substantial. And though its top down swashbuckling may bring to mind The Legend of Zelda, this and other early Ys' quests were marked by their ‘bump’ approach to battles. No attack button is required; you need only bash into foes to do damage, taking care not to get hit from the side or back or head on.
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