Mobius Final Fantasy (PC) review"Mobius Final Fantasy invites players to a beautiful, absorbing world that also happens to hate them just a bit." |
Mobius Final Fantasy is a turn-based JRPG that arrived on mobile phones in North America in late 2016, after enjoying a year of availability exclusively in Japan. It has been going strong ever since, thanks to frequent updates and a surprisingly complex and rewarding combat system made accessible by impressive visuals. In early 2017, a PC version of the game arrived on Steam with some improvements.
This review is written based on my own time with the game, and due to the nature of the game, any experience you might have could differ substantially. I played the mobile version of Mobius Final Fantasy, from its North American launch up to the release of the PC update, then continued my experience on that platform to the present day. The game has evolved frequently and sometimes fairly extensively during that period, and the developers continue even now to offer events and activity for loyal players around the world. However, the final chapters of the main campaign story that launched the game more than 2 years ago finally became available a few months ago, and I recently cleared them and viewed the final credits. With that being the case, it feels like I am at last equipped to write a semi-coherent critique of the game.
Mobius Final Fantasy begins as the player witness a relatively nondescript fellow drifting through the air, as if riding on magical winds. He arrives on a shoreline with other similarly bland sorts, and they do battle with fierce monsters. As the campaign progresses, you learn that your hero is a "blank," meaning he suffers from amnesia and is rather disposable. He has no memory of his past upon arriving in this strange new world known as Palamecia, which presumably occupies some dimension completely different from his own. As he sets out on his journey, he is soon joined by Echo, a talkative fairy who serves as his potentially not-so-trusty guide. He sometimes also communicates with a mocking voice belonging a seemingly omniscient being who identifies himself only as Vox.
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Staff review by Jason Venter (November 22, 2018)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words. |
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