In retrospect, the first game in the Wonder Boy series is quite the anomaly. Not a single of its sequels bothered to repeat the caveman side-scrolling action design to a T, unless you count the oddball arcade release of Wonder Boy III that failed at merging mechanics and genres. Instead, its successors forged their own path with medieval fantasy elements, making the parent game a near-forgotten relic of the franchise, whose template only survived through its spiritual "spin-off," the Adventure Island titles. It wasn't until 30 years later that a dev team released a game within the series that tackled the original's blueprint in the appropriately titled Wonder Boy Returns. To the dev's credit, they succeeded in replicating the design and feel of the first game without bastardizing it.
Not much has been changed from the original template. You must traverse forests, through caves, across islands, and other environments to rescue the protagonist's girlfriend, Tina, and do so while a timer bar dissolves at an alarming rate. You can temporarily refill the bar by collecting various foods that literally appear out of thin air within each round, but you must do this while facing opposition. Along the way, you'll encounter an army of snails, hornets, bats, octopuses, and blue flaming skulls, which are highly dangerous when you consider a simple touch kills your protagonist. Guess what? You start out with no method of attack. However, finding an egg will grant you an axe projectile weapon. You can also find other items in eggs, ranging from a skateboard and brief invincibility, to a poison mushroom and a mini-reaper that quickly drains the timer.
So yeah, Wonder Boy Prime.
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