Arcade Archives: Ninja Gaiden (PlayStation 4) review"You can't go home again. Even if you lived with ninjas." |
A warning: this isn't the obnoxious NES platformer, which, difficult though it is, has managed to age quite well. No. This is the arcade beat-em-up far fewer have played and none but me have championed, which is just as obnoxious and difficult, but has managed to age quite poorly. Although to be fair, arcade Ninja Gaiden was probably never very good: I played it in my formative years, filling an actual arcade machine with quarters to beat it, and I loved it because I was young, it was cool, and it had ninjas.
So I was pretty excited to see Ninja Gaiden get the Hamster Arcade Archives treatment for the PS4. It’s a game that I once held an illogical, irrational love for; the kind of love that can only be born of nostalgia. To my credit, when I first reviewed this game over 15 years ago, when it was already 15 years old, though my take was already besotted by the nostalgia virus, I managed to temper its effect somewhat -- hence the average score I gave it. This is where I stop congratulating myself, as it turns out that my old review needed a whole lot more tempering. More time away has afforded me the perspective to provide a more pragmatic view on what is a severely flawed effort.
Before you can say: Hey, it's an old game! Don't be one of those hipster reviewers who miss the point and poke fun at 20-year-old relics for what are essentially inherent limitations! Which, distilled down, amounts to, this old game is so… old. That's not what I'm doing here. Ninja Gaiden doesn't hold up to even its own contemporaries. Its flaws run deep, and they were always there, undeniable and all-consuming.
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