Armortale is one of those retro homages whose screenshots, to the retro-sensitive, are positively eye-catching. If you grew up with, and enjoyed games like Wonder Boy III: The Dragon's Trap for the Sega Master System and Wonder Boy in Monster World for the Sega Genesis as I did, all it will take are those screenshots and a kind word and you won't stand a chance.
Armortale occupies, as many modern retro takes do, that middle ground between the 8 and 16-bit aesthetic. It is bright and colorful and the storytelling is cheeky, if littered with little errors, which, in some ways, add to the charm. As the name of the game implies, the motif here is the protagonist's armour. You start off, as Tom Tom did in the original Wonder Boy, wearing nothing but a scrap of cloth to cover your privates. (In fact, what you're wearing initially could be accurately described as a diaper.) With your first major mission under your non-existent belt though, you will earn that first set of all-important armour, and you never look back. But never forget! Your character literally starts off half-naked chucking rocks. It's funny, it never seemed so preposterous when Tom Tom and Master Higgins of Adventure Island fame rocked this look so many years ago.
Anyway, there are four sets of armour in all, each with their advantages and disadvantages which lend them to a variety of challenging situations as they arise. Heavy armour equips you with a powerful lance melee attack and allows you to not only walk on spikes, but to survive spikes overhead. The drawback here is obvious: heavy armor, limited speed and agility. This is not what you want to be wearing when you're attempting some of the precise platforming that the game expects of you.
More Reviews by Marc Golding [+]
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