So impressive is Super Meat Boy's legacy that any game which is even remotely similar is right away deemed to be an SMB-like. And of course, people are inherently lazy and saying SMB-like is a lot easier than saying “hardcore precision platformer.” Rage Among The Stars is one of these games, but we won't delude ourselves into believing it is on the level of Super Meat Boy. Hell, it's not even on the level of most of that game’s most generic imitators.
No, but Rage is definitely... an entry in the genre. And that's something, since games of this ilk don't seem to come along very often. And so this game, while being wholly unspectacular and problematic in many ways, may have disproportionate value to you just because it exists to scratch that itch. Just know that the scratching mightn't be as cathartic as you hoped; the scabs even unsightlier.
Precision platformers demand from the player, above all else, well, precision. And so it's natural that in turn, players demand from these games the same. There's nothing more infuriating than a very difficult game whose controls are not up to snuff. Rage gives us a well mannered double jump, which feels floaty, but predictable. For the first few levels, you will feel you have the matter well in hand, and when you die, you'll curse yourself.
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