Kaeru no Tame ni Kane wa Naru (unofficially translated as “For the Frog the Bell Tolls”) is best known not for itself but for being the spiritual predecessor to Link’s Awakening. Large parts of For the Frog’s engine were toadly reused and many of the features found in Link’s Awakening have a primitive form here. For this—and given the popularity of Link’s Awakening—For the Frog the Bell Tolls is usually talked about only in how it relates to its bigger cousin.
This doesn’t do the frog justice.
For the Frog the Bell Tolls is hopping with clever ideas that are not found in any other game. It was carefully crafted around a very specific theme for a specific device, and it manages to pull off an experience that is unique and able to stand out on its own, beyond Link’s windfish-sized shadow.
The title refers to the novel For Whom the Bell Tolls, by Ernest Hemingway—a dark and brutal novel that takes place during the brutal Spanish Civil War. Hemingway’s novel is named after meditation by John Donne, the famous “never send to know for whom the bell tolls; It tolls for thee.” Except, instead of whom, it’s the frog. The Frog.
Being more of brûlée than brutality, Kaeru no Tame ni Kane wa Naru’s dessert-themed world is an eclair of a game overfilled with delicious absurdity. The hero is the Prince of Sablé (a french shortbread cookie). He and Prince Richard of the Custard Kingdom have a friendly rivalry until King Delarin kidnaps Princess Tiramisu of the Mille-Feuille Kingdom to try and force her hand in marriage. Both princes wanting to play the hero, they froget their friendship and hop off to do hero stuff.
The princes, as well as their company, are then turned into frogs by an obviously trustworthy witch, preempting the game’s title and its main gameplay mechanic. It turns out that Delarian is an evil snake who also eats frogs, and only the Prince of Sablé is able to transfrog back to his human form. As the game progresses, he’ll also gain the ability to turn into a snake. The story takes some truly goofy turns at places. At one point, the Prince needs to find wasabi for some sushi to make friends with a famous inventor at the game company Nantendo.
Transforming between frog, snake, and human forms are key components of the game’s puzzles, and Kaeru no Tame ni Kane wa Naru is built entirely around puzzles to the exclusion of all else. The entire world is essentially one large puzzle, with a very linear progression as you gain new abilities or items that unlock new paths. In the affrogmentioned frog form, the Prince will jump higher, swim through water, and eat bug-type enemies to restore health but cannot fight any enemies and will make snakes more aggressive. The prince cannot fight in snake form either, and also loses the ability to jump, but he can slither through narrow openings and can ambush weak enemies and turn them into blocks.
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Community review by dagoss (January 06, 2021)
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