By the early-1990s, Kunio-kun and his supporting cast of Japanese high school delinquents have appeared in a diverse library of beat 'em up and sports-related titles, some of which have been released in English under various name changes. However these games are instantly recognizable as belonging to the series due to their trademark chibi sprites imposed on characters; River City Ransom, Crash 'n' the Boys, and Nintendo World Cup to name a few. The developers, Technos, continued making followups to such titles when the Super Famicom arrived on the scene. However, when it came time for their final Kunio outing on the 16-bit console, the devs decided on something different than their usual fare.
Brawlers? Too tame. Dodgeball? If you're a wuss. What you need is a game where high school students indulge themselves at a food cart, a yatai. Hence the name Kunio no Oden. Before you get too weirded out, this is basically a tile-matching game where the "tiles" are made of food. And what exactly is oden? It's essentially a hot pot where stuff like fishcakes, tofu, boiled eggs, and radishes simmer together in a broth. Within the frame of the tile-matching design, the "field" is the pot, with food falling from the top to the bottom, stuffing said pot. A match ends if you fail to stop the pot from filling to the top, and the only way to prevent that is to make food disappear from the field.
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