Super Columbine Massacre RPG! (PC) review"You are not out to rescue a princess, stop an alien invasion, or save the world. You are Eric and Dylan, and today your classmates will die." |
“Nothing will be the same after today.”
I was a senior in high school when Eric Harris and Dylan Klebold brutally slaughtered twelve of their own classmates and a teacher. Immediately afterwards, my school practiced lockdown procedures, banned black jackets, shut down our lunchroom jukebox, and invited the “different” students to counseling sessions. In the ensuing media frenzy, people questioned how the boys got the guns, why video games and music were allowed to pollute their minds, and how the parents had lost control. I can’t help but wonder if we took away the wrong message from the tragedy.
While film, literature, and music receive their fair share of biting criticism, their views on historical events and social issues are at least tolerated as artistic opinions. Should Super Columbine Massacre RPG! (Massacre) be afforded the same luxury? Creator, Danny Ledonne believes so, but that depends on how you play the game. Presented as a simplistic role-playing game, Massacre will take you back to that fateful day and all the way to its gruesome finale. You are not a student fighting for survival or a teacher desperately protecting your class. You are not out to rescue a princess, stop an alien invasion, or save the world. You are Eric and Dylan, and today your classmates will die.
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Staff review by Brian Rowe (February 20, 2007)
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