inFAMOUS 2 (PlayStation 3) review"Have you ever had to take a road trip with people you can't stand? Early on, a couple of characters introduce the story and the gameplay progression by giving each other glowing doo-dads. Literally. Here's a glowing doo-dad for you. And here's one for you. That's an indication of the level of coherence and dramatic tension that will drive Infamous 2. And it just goes downhill, with sidekick Zeke as pointless as ever, a toughened Cole now gravelly voice like a Martin Sheen who won't take any guff, and the heavy-handed morality choices based on whether you prefer Nixx, the fiery-tempered black voodoo chick, or Kuo, the mopey Asian CIA agent turned ice mage." |
As an open world game, Infamous 2 gets a lot right. It has a unique sense of place with plenty of activities to keep you busy until the end of the story (and beyond). However, as an overall experience, it's weighted down by some serious problems. The insipid storytelling sucks up too much air, the too-serious characters are just too overbearing, and the mostly repetitive battles are too forgettable to keep you coming back. It's a disappointing open world game that feels like something you might consider renting on a slow weekend.
The setting is New Orleans. Well, "New Orleans". Here it's called New Marais, despite being displayed on an obvious map of the US that identifies Washington D.C. by name. The city looks and plays great, with a vibrant French Quarter, a colorfully seedy red light district, a brooding above-ground cemetery, moss-draped swampland, and grand European edifices such as a cathedral and a fortress. Developer Sucker Punch uses the cultural melange of New Orleans as an excuse for the same creative whimsy and charm that drove their Sly Cooper games, but without the cartoon vibe. When the action moves to Floodtown, an obvious nod to post-Katrina New Orleans, there's a certain somberness to the flooded streets, sagging houses, leaning telephone poles, and slackened power lines. Well done, Sucker Punch!
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Freelance review by Tom Chick (June 13, 2011)
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