Syndicate (2012) (PC) review"When all is said and done, one can' t feel but disappointed with Syndicate. It tried to do a lot of things, and for that congratulations are in order, but in most things it tries, it fails." |
Like many of my fellow dinosaurs, I was fairy skeptical of the new Syndicate game. In the early nineties Bullfrog made a really interesting title in which you could control a team of technologically enhanced agents who could, without mercy, mow down everything that stood in the way of the mighty corporations, be it with pistols, snipers or a well placed grenade or two. It was one of the first titles that I remember having a fully interactive map, meaning that most of the stuff you could see on the screen could very well be blown sky high.
So, how is the new Syndicate, some odd fifteen years later? Very average, I'm afraid.
The first thing I noticed was that you were not in charge of a group of agents that did your bidding, but rather of a single man whose only connection to the silent killers from the previous installments is the taste in same clothing, that being the obligatory black leather coat.
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