Unearthed: Trail of Ibn Battuta - Episode 1 (PC) review"I live in fear they might actually produce Episode 2" |
Omitted for the sake of some sense of brevity from the already lengthy title of Unearthed: Trail of Ibn Battuta - Episode 1 are the magical words Gold Edition. You see, early last year, this title was given limited PSN release for curious PS3 gamers across Europe to try, and it was universally slaughtered. It was deemed a buggy, boring, unoriginal mess of a game that desperately wanted to be Uncharted so much it picked a title only a couple of letters removed from it. In most cases, we would point out the worst of these errors, all have a good laugh, and that would be that.
However, Unearthed rallied. Claiming to take all the criticism on the chin, and after quietly dropping any references for a XBLA release, the title stealthed its way on to Steam. It had its Gold moniker now and it had notes from the developers listing all the fixes that had been made. Maybe an awful initial release was just what this game needed; maybe now that it was torn down to its foundations by its critics, it could be built back up. Hydrophobia did just that and turned out to be a serviceable little game... just before developers Dark Energy Digital went out of business. That's not a bad omen, right?
In comparison, serviceable seems to be the most appropriate word when talking about the revamped Unearthed. The game runs fine; it's surprisingly well voiced and more or less gets you from A to B. Sure, every now and then enemies will literally appear out of nowhere, which is inconvenient, and sometimes dropping down from a higher level will leave the protagonist walking on a bed of air several feet about the ground. But these things don't actually stop the game from progressing.
In fact, it's very easy to get from beginning to end of Unearthed. The game is less than an hour long, yet still asks you to download a sizeable 5GB file.
Staff review by Gary Hartley (January 18, 2014)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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