Absolute chaos and confusion: that's what you'll experience while playing Battlefront's 20 vs 20 Walker Assault mode for the first time. Get plopped in a match already in progress, and witness several rebels and Stormtroopers pop out from every corner of the map, from the snowy surfaces of Hoth, the forests of Endor, to the rugged, mountainous terrain of Tatooine. Both sides even wear their appropriate outfits for each location, my personal favorite being the coated attire for the Stormtroopers on Hoth. Bullets, beam projectiles, and explosive material pierce either bodies or the general surroundings, X-wings and TIE Fighters screech through the heavens, and tearing right through the middle of the battle are the cool-looking but tactically inconvenient AT-AT Walkers.
After a match or two, though, you get the gist of Walker Assault. Basically, if you end up on the rebel side, the goal is to reach specific spots on the map and secure those areas for as long as possible, so when the AT-ATs become susceptible to attacks at three intervals, the accumulated time is allotted to said intervals. And, well, it's obvious what needs to done if you're on the Empire's side. The calamity of Walker Assault sounds justified, and it reaches hectic levels when the AT-ATs are vulnerable, as bodies drop with lightning speed.
![]() | ![]() | ![]() | ![]() | ![]() |
Community review by dementedhut (December 07, 2015)
Now if only I had the foresight to submit this OutRun review a day earlier... |
More Reviews by dementedhut [+]
|
|
If you enjoyed this Star Wars Battlefront review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!
User Help | Contact | Ethics | Sponsor Guide | Links