Sanctuary RPG is an ASCII roguelike that does not follow the steps of Angband/ADOM/Nethack, so if that is what you are expecting you might be disappointed. The exploration is done via menu choices, rather than moving your character around a map, and so is the combat, dialogue, and pretty much everything else. The immersion is achieved, instead, through some rather stunning ASCII art, an absolutely outstanding soundtrack, and various interactions with enemies and NPCs. The game mechanics, and various menus, are complex enough to keep things interesting throughout the game, but not so much to become overwhelming; this is also achieved by new features, skills, and areas becoming gradually available as your character levels up.
If what you are missing, however, is the unforgiving nature of old roguelikes, then look no further. Sanctuary RPG looks deceptively friendly at first, with its light humour and digestible chunks of text, but the moment you get distracted or overconfident, you're dead, no mater how overpowered you felt ten seconds ago. The game is rather difficult to master, not because the underlying mechanics are complicated, but because you have to be very careful with all your decisions, just like in any old roguelike worth its salt. I have played it for over 20 hours and never managed to get past act 2. For those looking for a less frustrating experience, the game also has a softcore mode, with reduced loot drops and no permadeath.
Community review by OgNimaeb (January 08, 2016)
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