While many will it write off as a late-bloomer of Next Gen re-releases, Hard Reset Redux is a return to form. For what it offers to rebalance the game the experience is definitely the "definitive" version though not exactly the way it was meant to be played. As great as Reset is, however, I feel as though the Redux is more of a content update than what we come to expect from remasters. There are improvements elsewhere such as performance--as well as questionable "missing assets"--but with how great the classic game ran on potatoes to Titans these changes are very subtle.
Let's Not Mention the E-Word
If you are not already aware, owners of either Shadow Warrior (2013) or the original Hard Reset can purchase this game for 85% off as a lifetime guarantee. I don't mind "rebuying" games if previous owners get some discount or worthwhile content. Redux does just enough to not bother me with the price but I do feel for a remastered game it's lackluster.
HRR offers added features and an entirely rebalanced game for the price. You are essentially getting features like Quicksaves, a new Engine with subtle changes like quicker load-times, the dash mechanic and sword from Shadow Warrior, and a MUCH better performance in an already excellent optimized games (average of 300+ FPS), Many of these features seem like a content update. I am no programmer, so I can't begin to fathom any coding issues that I am oblivious to but that's how I come away from the whole debacle.
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Community review by Brian (August 04, 2016)
Current interests: Strategy/Turn-Based Games, CRPGs, Immersive Sims, Survival Solo Games, etc. |
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