No Man’s Sky is best described as an indie space exploration simulator. Outfitted with an Exosuit, a harvesting Multi-tool, and a Starship, your task is to traverse the unknown and survive. Whether you choose to travel towards the center of the galaxy, along the Atlas path, or with your own free will, prepare to spend many hours trekking through this “epic” adventure.
Gameplay
::The Galaxy
The galaxy is comprised of multitudes of star systems. Within each star system are: multiple planets, a single space station, and multiple freighters – guaranteed. Utilizing astronomical taxonomy, there are four types of star systems that players can explore – discovery thanks to Redditor Harvoification, with subsequent systems containing “better” planets (more/larger fauna, diversity, etc.). These are:
Yellow stars: Class G or F – default system, what you will see until mid-game.
Red Stars: Class K or M – requires Sigma warp drive upgrade.
Green Stars: Class E – requires Tau warp drive upgrade.
Blue Stars: Class B or O – requires Theta warp drive upgrade.
::Exploration
The bulk of the gameplay is obviously exploration. The main types of encounters and their purposes/rewards can be categorized below (on-planet):
Monoliths/Ruins: alien vocabulary - aids in diplomacy and dialogue options.
Outposts/Shelters/Drop Pods: technology & formula blueprints.
Transmissions & Distress Beacons: technology/starship blueprints & crashed starships.
Offworld Events: space anomalies, distress signals (freighters under attack), Atlas Interfaces, black holes, space pirates, etc.
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Community review by silversuriv (August 20, 2016)
silversuriv loves to review games as an escape to reality, preferring to stay on the analytical side of the spectrum. Steam |
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