To say that Wonder Boy III: The Dragon's Trap was a good Sega Master System game would be undervaluing its contribution to the console; not only did its devs, Westone, show off what the system was capable of with diverse, visually-appealing graphics, but constructed a memorable side-scrolling adventure with an array of distinct concepts. And while commonly compared to its predecessor, due to both using RPG-esque elements, The Dragon's Trap firmly stood on its own foundation, ideas, and style. Journeying back and forth across various, colorful landscapes, players hopped around, sliced foes, and listened to an incredibly catchy soundtrack. Along the way, their eyes were assaulted by big, detailed characters beaming with personality, a cast which included a pirate pig smoking inside a church, a mummy dragon that spat out clovers, and of course, Pimp Skeleton.
The Dragon's Trap was THAT game you showed off when friends came over to play your weird alien console.
But now that a remake has come out for a new generation to experience, almost 30 years later, does the game still hold up? Or was it just nostalgia? At the very least, the devs of Lizardcube have succeeded in recreating the world of The Dragon's Trap with wonderful, hand-drawn art and animation, making the quest to reclaim the protagonist's human form all the more stunning to stare at. The claustrophobic interior of the starting castle sequence, its corridors adorned with red bricks and dark emptiness filling the outer perimeter, is now a luminous hallway with a drawbridge, knight statues, huge windows, and mist. The entire game is redone in this meticulous manner. The attention to detail is so admirable, that nondescript rooms are given charisma, turning them into such things like a beach shack with a cannon, or the warp rooms now floating in some unworldly dimension.
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