Whether it's the wonders of sea life, the seedy activities of "organized" crime, or bug-riddled space ships in the far reaches of outer space, you'll lay witness to these and other such occurrences in PlayStation VR Worlds, a compilation of five experiences. Having said that, VR Worlds likely won't be one of the best titles you'll have in your VR library, due to several flaws and shortcomings. However, and this is the unusual circumstance surrounding this product, VR Worlds still comes highly-recommended. With both positives and negatives, this release actually serves as a suitable testing ground for players entering their introductory phase of virtual reality.
Along with these five thrill rides come unique control methods, three of which only require the headset. One of the three, VR Luge, puts you in control of... well, a luge. Not the "Olympic" kind, but the illegal street kind where you speed down a long-winding road past traffic and other hazards that include a log spill. Another, Ocean Descent, is more of an oldschool virtual reality presentation. One where you watch a scripted event filled with coral reefs, giant turtles, and other marine life pass by while you stand in a shark cage, doing activities "unrelated' to the shark cage. Sure. Then there's Danger Ball, a futuristic sports event where you must knock a ball past your opponent and vice versa five times to win. So... first-person Pong.
You would think out of all those descriptions, VR Luge could be the most exhilarating with the headset. Ironically, it's actually the most underused, unexciting of the five titles.
Luge's biggest problem is how it's a bland demonstration of controlling with the headset. It's fine and very responsive, but you're redundantly tilting your head left and right in every race. The sensation of being inside a VR world isn't there, either. Luge wants you to believe your head is attached to a body on a board, going down streets at high speeds, but you just don't feel it. You're so focused on playing the game normally that you forget you're in a virtual world. The main issue that adds to this disconnect is that you're encouraged not to look at the environments. You can during the pre-race countdown, but any attempt to do so during a race might result in a crash. Weirdly, there's also no rumble support, which could have enhanced the "physicality" of going down a hill.
More Reviews by dementedhut [+]
|
|
If you enjoyed this PlayStation VR Worlds review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!
User Help | Contact | Ethics | Sponsor Guide | Links