Soldier Blade (TurboGrafx-16) review"Soldiering through blade-sharp fights, awkwardly forcing the game's name into this tagline." |
As someone who has played a lot of shooters over the years, I’ve grown to appreciate the ones that do the little things that most don’t. Let’s face it, regardless of how many different companies have made these games and how many superficial differences they may possess, veterans of the genre typically won’t need to take too much time to neatly place games into various categories.
The general vibe might be military, pure science fiction or fantasy. The screen might scroll horizontally or vertically. Levels might be wide open or loaded with claustrophobic corridors. Maybe memorization will be a vital skill for players, or they simply might need quick reflexes. Most of the time, you’ll get an assortment of powerful weaponry, which just might contain lasers, missiles and wave cannons. Earning a high score is always great for bragging rights, so some games have a straight-forward method to obtaining points, while others have more complex systems that often reward players for taking risks. Regardless of how creatively-designed most of the game is, odds are one of the boss fights will be against a large snake-like foe virtually impossible to distinguish from the countless other shooter snakes. And so on…
Soldier Blade might not be the best shooter I’ve ever picked, but it does the little things that make the experience of playing it more enjoyable. And I don’t just mean its refusal to throw in one of those damn snakes into one of its seven levels as a major adversary, although I definitely approved of that call. No, what this game did was give me a reason to step back and legitimately respect the massive conflict your spaceship finds itself in. This isn’t one of those games where you can simply count on shooting a foe until it blows up and then move on to the next adversary — a number of this game’s bosses desperately try to hold onto life, attempting to flee battle, only to resign themselves to throwing everything they still have at you in a last-ditch effort to take you to hell with them.
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Staff review by Rob Hamilton (May 29, 2024)
Rob Hamilton is the official drunken master of review writing for Honestgamers. |
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