Super Mario 3D Land (3DS) review"Super Mario 3D Land is clearly ready to have a love affair with your nostalgic side. You can make a game out of recognizing musical compositions, enemies and even platform types that you recall from elsewhere. Given the raccoon tail, the airships, the mushroom houses and a variety of other returning elements, it’s clear from the start that Super Mario Bros. 3 was the development team’s primary source of inspiration." |
Here’s a shocker: one day, Bowser kidnapped Princess Toadstool. He took his dainty captive to his castle and then he dispatched his minions to make sure that no mustached heroes would mount a rescue attempt. That’s the extent of the plot in Super Mario 3D Land. The simple and familiar story works yet again, though, because it’s not like anyone was looking for narrative excellence. What gamers really want—and what this newest title delivers so effortlessly—is the sort of gameplay magic that made everyone think so highly of Italian plumbers the first time the tale unfolded.
As Mario, you’ll journey through eight worlds in search of the blond-haired heroine and the delights that await discovery along the way. None of the regions feature any unifying elements of note. The fifth world doesn’t consist almost entirely of high-altitude challenges, for example, and you won’t run through a string of chocolate environments. The lack of thematic connections between stages is mildly disappointing after the interesting zones that players saw in the likes of Super Mario World and even New Super Mario Bros. Wii, but it’s not really a big deal. Besides, the developers made up for the potential shortcoming by providing models of each stage that you’re about to enter. Such visual cues are helpful if you decide to revisit a favorite stage but don’t automatically associate your old stomping grounds with an arbitrary number.
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Staff review by Jason Venter (November 09, 2011)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words. |
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