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Below, you can see the 20 most recent posts in the forums, starting with the most recent post first and working backwards. Signatures, avatars and other related information have been stripped so that the page will load quickly. Each post contains a link to the thread where it was posted so you can click to see it in its original context.

I have no examples, because I haven't played many (or possibly any) of their games. I didn't know that about the ravens genus. That's kind of cool info, and a neat little Easter egg for the game.

It appears Ravensoft liked to insert references to their name in their games! The hero Corvus is named after the genus that ravens belong to. Reminds me of when the company took over the Jedi Knight series, and changed the hero's ship to the Raven's Claw (admittedly better than his previous ship's name, the Moldy Crow!)

Anyone know any other examples?

Thanks for reading, Venter. Funny thing is that I never intended to review the game; I simply wanted to kill some time with something before the game that I actually wanted to review arrived. Ironically, I'm not sure if I even want to play the intended game now...

This was fun to write, though. There was a LOT of information I had to crunch in, so the challenge came in explaining the game to the reader without being overbearing. In doing so, I had to mention certain things in passing.

Excellent review of a game I've seen mentioned and almost played... but didn't. I can see how it might easily become a bit of an addiction.

Title: Balatro
Platform: PS5

https://gamefaqs.gamespot.com/ps5/445922-balatro/data

Added.

Thanks.

Thank you both! I'm glad not too much of my own personal blogging came out in this one. Reviews have been hard to get to, but they've also been a good source of decompression. Unfortunately, I haven't had as much time to game until recently. Life is like that, I guess.

Huh, for some reason, I thought this one was on PS Plus but had been removed. But I recently checked to be sure and it was there. After reading this review, might have to snag it and play it myself.

Of course, with my recent luck there, the minute I plan to play it, I'll hear that it's being removed soon. When this month's list of games that are getting removed next month came out, I think 7/13 or so were one on my list to potentially download and play. At least I'll (hopefully, it is NOT easy) get through GRIME!

Top tagline work.

I think this is a really good review for a game that's clearly connected with you. These are always the hardest write-ups for me because I'll be so wrapped up in talking about the game that I'll overshare or oversell, making the entire point of what I've written obsolete. Not so here - so much so the game has found its way onto my wishlist days after I trimmed the hell out of it and vowed not to add anything else until my backlogged was reduced.

Title: Squirrel with a Gun
Platform: PS5

https://gamefaqs.gamespot.com/ps5/455326-squirrel-with-a-gun/data

Added.

Thanks.

The mermaid fight was one of the most frustrating experiences I've had with video games.

I'd love to see Rule get a proper rework where they can commit to the strengths of the game and banish the worst parts of it. I can see why they felt combat was required to appeal to the bigger survival horror market, but the game would be a million times approved if they got rid if fighting all together. Maybe tied boss fights into something more interesting with Brown, making it more of a puzzle than a battle. There's really something special buried in there somewhere.

Really good review of this one! Even if it brought back some degree of PTSD. I thought I had forgotten about the mermaid and how it was just a horrible slog to try beating it.

But yeah, when it comes to my memories of this game, your review hits the nail perfectly. Just a great vibe and a very subtle story that dances around and through reality to create a twisted fairy tale with grim real world stuff involved. And a clumsy and all-around horrid game built around it where you'll quickly learn to just not ever fight anything unless you're forced to because there is not one single fun aspect to watching an inept teenish girl stumbling over herself while flailing around with a very short ranged weapon.

Thank you, Jason. I intended for it to be something a lot less dense, but I got lost somewhere in the material. I hate that I would struggle to recommend the game more; rarely have I wanted to love something as much as Rule of Rose.

Thanks for reading.

What a terrific review! I now feel less distressed over my failure to play this one myself (though the consensus on the site seemed to be that it's very skippable). I barely even like the good horror games, so missing this one doesn't sound like the worst thing I've ever done... even though it sounds like I've missed out on some potentially neat lore and an aesthetic that would have been pretty cool at the time of its release.

Title: Cygni: All Guns Blazing
Platform: PS5

https://gamefaqs.gamespot.com/ps5/378515-cygni-all-guns-blazing/data

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Thanks.

Yeah, this one bummed me out, especially since it seemed like it was going to be a good remake from the descriptions and screenshots I saw.

The other games from the devs, Orbit Studio, look like they have interesting concepts (a Scrooge Metroidvania??), but the gameplay looks to be underwhelming. Though, this is based solely on my Haunted House experience in comparison.

Thanks for reading!

It's a shame this one couldn't live up to its potential. You did a good job of describing the game's setup and how it fails to achieve much of anything. I'm not huge on stealth games, so maybe I would find the difficulty more to my liking, but the repetition still sounds like a dealbreaker and I'm not big on the idea of frequent bugs. Thanks for the heads up!

Title: Haunted House
Platform: PS5

https://gamefaqs.gamespot.com/ps5/411747-haunted-house/data

Added.

Thanks.

At least from time to time. Actually decided to do things a bit more intelligently. Exe-Create is still their most prolific creator and they also release free versions of most of their games (where you have ads popping up from time to time). So I moved from this old game by another team to the most recent Exe-Create one (Spirit Valor) to see if they've improved over the years or are just regurgitating every single element from game to game like in the past.

And the results are...not bad? A lot of that regurgitation, but the character building stuff is pretty fun and the dungeons are fairly large and have a certain amount of complexity to them. Something that at least will get me to say that it was reasonably fun! Unless things go downhill as the game progresses. Which is always a very real concern with these games.

Good review. Do have to correct the last photo tag, as the pic isn't appearing, but I liked the review. Seems like a neat game, if not one that's in my wheelhouse. I do remember playing the NES port of Shadowgate once a few decades ago, but never had any desire to touch the other games of that sort (Deja Vu, Uninvited).

Glad to hear that, Masters. Thanks!

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