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About Me: Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma. |
(Spoilers below, in case it's not obvious. Read at your own risk.)
21 hours in. Just past the 4th Dungeon/Temple/Whatever...
Yeah, here's more, not that anyone's interested...
13.5 hours in (for those that care, that would put me halfway through the third dungeon (huh, almost called it labyrinth there, which they are DEFINITELY not. Not a good sign, if I'm already getting negative comparisons to the original and still the most awesome Zelda game...), which happens to be the water temple for those who care even more). And my opinions are still mixed. Not too surprising, really. Considering the feelings are mixed and not completely negative (like Wind Waker and practically every feeling about how Nintendo's taking Zelda these days), I guess that's a good sign.
I finally got the game I've been waiting 2.5 years to play. Not that I've played much of it (way too busy for that sort of thing), but hey, I got it. Which means, it's off to some very brief impressions. Spoilers, obviously, although I doubt there'll be any for anyone who hasn't seen any impressions from E3 or whatnot.
The good:
1) The opening music. I have yet to press start before the title shows up. Listening to a vocal rendition of the original opening music is just too awesome to resist. If there's one trick you need to make me giddy as a school boy, that's it.
Mega Man review
After hearing about the utterly ridiculous prices for the Virtual Console games, I realized I was going to have to bite the bullet, unlearn everything I know, and buy Mega Man Anniversary Collection. And so I did. I think I'm used to the weird backwards controls now (for those that don't know, the GC version of this game has you press B to jump and A to shoot. Bleh.), but it was a pain to get used to. I was getting hit by Snake Man. Snake Man! And the worst part about it is that I'll never be able to go play MM3 on the NES again, for fear of messing me up even more. Sigh...
Lufia II
OK, so technically it's a rewrite of an old review, but seeing as there's not a single sentence in this thing that was lifted from my old (and not so wonderful) review, it's close enough. Kind of a weird review, if I do say so myself. Heck, there's no intro paragraph! It's not exactly my usual style, but I kinda like it. I probably let my anti-RPG bias go too far with it, but whatever. What's the use of writing amateur reviews if you can't proclaim your own preferences to be 100% truth every once in a while?
Let's play a game.
Sonic Mega Collection - $40 initial price, now $20
Sonic 1 - $8
Sonic 2 - $8
Sonic 3 - $8
Sonic and Knuckles - $8
Flicky - $8
Ristar - $8
Dr. Rbotnik's Mean Bean Machine - $8
Sonic Spinball - $8
Total cost on Virtual Console: $64
Mega Man Anniversary Collection - $30
Mega Man 1-6 - $30
Mega Man 7 - $8
Mega Man 8 - $10 (assuming PSX games would be the same price as N64): $48 (not counting the two arcade games as well)
Mega Man X Collection - $30
Mega Man X 1-3 - $24
Mega Man X 4-6 - $30 - $54
Midway Arcade Treasures 2 - $20
Spy Hunter II - $5
Gauntlet II - $5
Arch Rivals - $5
Mortal Kombat 2 - $8
Mortal Kombat 3 - $8
Pit Fighter - $8
14 Other games I can't immediately classify into generations - at least $70
It's now been about a month since RotDs were reinstated at GameFAQs. There are now about 40-45 topics on the boards there now. Compared to about 15 before the reboot. A few new faces have shown up. A few contests have started. The review progress topics have are still around. It looks like the community there is starting to come alive, and at least partly independent from Honestgamers. Awesome.
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