Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Crysis 3 review (X360)Reviewed on February 22, 2013CELL agents are the orcs to your Legolas. |
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Metal Gear Rising: Revengeance review (PS3)Reviewed on February 19, 2013It always seemed like a matter of time before we got a game like Metal Gear Rising: Revengeance. I just figured that I would be playing it on the Wii. Instead, 1:1 swordplay has managed to find full expression with the tried and true analog control sticks of the Xbox 360 and PS3. |
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Generation of Chaos: Pandora's Reflection review (PSP)Reviewed on February 18, 2013Developers these days often try to pack as many features into their games as possible, but, for the most part, those features wind up feeling half-assed. In contrast, Generation of Chaos: Pandora’s Reflection emphasizes a single feature and streamlines everything else to accommodate it. |
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Little Nemo: The Dream Master review (NES)Reviewed on February 18, 2013Presumably you’re not reading this review because you’re getting ready to open a new copy of Little Nemo to play on your brand new NES. I have to figure instead that you have an emulator and may have been wondering whether there’s anything good about a game featuring a little boy in his pajamas. The answer is a definite “yes.” |
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Dragon Quest VI: Maboroshi no Daichi review (SNES)Reviewed on February 17, 2013And most importantly: once upon a time, three brave heroes advanced upon the castle of the fierce demon lord Mudo in an attempt to bring his reign of terror to an end. The foul beast was prepared, though, and cast a horrible spell that caused the heroic party members to be frozen momentarily in air before finally vanishing. In a bed in a remote village, the leader of the brave triumvirate wakes up… to what apparently is the same boring, rustic life he always has lived. |
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Dishonored review (X360)Reviewed on February 15, 2013Dishonored is a bit of a surprise. It takes concepts from a few prominent games, but is distinct enough to stand-alone and even surpasses certain elements of those titles. The controls manage to put to shame years of FPS-action games, and while I found the story and immersion lacking, the gameplay in Dishonored more than made up for it. |
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White Noise: A tale of Horror review (X360)Reviewed on February 15, 2013You can never accuse White Noise of being original, but that’s okay; it’s sure as hell effective. |
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Brain Age: Concentration Training review (3DS)Reviewed on February 14, 2013You will do as the floating polygonal head commands. |
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Dungeonland review (PC)Reviewed on February 13, 2013You might cackle at the fact that Critical Studio intentionally labeled the easiest difficulty setting as Hard, but that laughter won’t last for long. There will be livid grunting and even a runaway tear here or there, until you and your crew band together with heroic purpose. Teamwork is unquestionably the main draw of Dungeonland, and I absolutely love the game for it. |
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Aliens: Colonial Marines review (X360)Reviewed on February 13, 2013I'll say this about Colonial Marines: had it been released a decade ago, it would have looked passable. The blocky modeling, muddy textures and embarrassing particle effects are all GameCube-quality, and the characters' complete lack of facial expressions would be acceptable in a world in which Half-Life 2 didn't come out over eight years ago. |
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Dead Space 3 review (X360)Reviewed on February 08, 2013I don't mind that Dead Space 3 is an action game; I mind that it's a clumsy, uninspired one. |
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Chains review (PC)Reviewed on February 08, 2013Not found in this game: bondage. |
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Fire Emblem: Awakening review (3DS)Reviewed on February 06, 2013Gregor ees on job! |
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Spec Ops: The Line review (PC)Reviewed on February 05, 2013You monster, you! |
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Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?!! review (3DS)Reviewed on February 04, 2013Jake and Finn's quest to retrieve their trash from the Ice King borrows a number of cool ideas from Zelda II: The Adventure of Link, but the adventure doesn't last long enough to do anything substantial. |
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Disney Epic Mickey: Power of Illusion review (3DS)Reviewed on February 03, 2013Although the stages are large enough to be interesting, you’ll have to visit each one several times if you want to discover all of the castle’s secrets. You unlock life meter extensions and improvements to your various attacks by completing various side quests, so you might have a rough time defeating Mizrabel if you don’t seek out all of your potential allies (though perhaps not, since she’s not actually a difficult opponent). |
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Spyro the Dragon review (PSX)Reviewed on February 03, 2013Level designs often pair different sorts of beasts and toss them into a compact space. In Alpine Ridge, you’ll face armored rooster people that try to smack you with their scepters. In the same general vicinity, you’ll also encounter grotesque bears and druids that have a habit of moving platforms around. |
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Sonic & All-Stars Racing: Transformed review (PS3)Reviewed on February 03, 2013Sonic & Sega All Stars Racing: Transformed is a kart racer that quickly and cheerfully dispels any cynicism about the genre. |
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Under Defeat HD review (X360)Reviewed on February 02, 2013There’s nothing else out there quite like Under Defeat, and while it gained reverence in its obscurity, the world missed out. Don’t miss out at an unexpectedly well-crafted second chance to find out for yourself. |
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Salamander review (TG16)Reviewed on February 02, 2013Sadly, Salamander is a rarity — a Gradius-style game that doesn't operate by these rules. Instead, you get the simple-n-generic sort of system where enemies drop power-ups represented by various icons and, by collecting them, you automatically get whatever goodie they represent. This takes some of the fun out of this title, as the ability to customize the way you power up your ship was quite a nice touch. |
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