Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Urban Chaos: Riot Response review (XBX)Reviewed on February 29, 2012Rocksteady Studios takes the concept of a city under siege and runs with it, no apologizes included. This first-person shooter is a pure action title all the way, providing a nearly non-stop, hot-blooded, M rated adrenaline rush from start to finish. |
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Incredible Crisis review (PSX)Reviewed on February 29, 2012Incredible Crisis seeks to challenge, but not utterly destroy you. The stressful scenes are few and far between, and the zany story and intense mini-games are enough to stave off the usual bout of high blood pressure that most challenging titles conjure. It would rather see you snickering while wearing your best WTF face. What else would a game featuring giant possessed teddy bears, bank robbers dressed up like wolves, a shrinking chubby kid, and oodles of film references expect of you... |
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Neverdead review (X360)Reviewed on February 28, 2012Playing NeverDead is akin to walking into the game version of a carnival house of mirrors. Everywhere you turn, you see something that looks like a component to a decent action game, only to find it detrimentally mutated in some way. |
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Twisted Metal review (PS3)Reviewed on February 28, 2012Twisted Metal: PS3 is the kind of game that you'll know whether you'll like long before you play it. In fact, right now, you probably already have an idea of whether or not it's the game for you. The reasons for this are simple: Twisted Metal knows what it's about and it focuses on doing that one thing really well. Therefore, if you like vehicular arena battles, you'll like- or quite possibly love- Twisted Metal. |
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BlazBlue: Continuum Shift EXTEND review (PS3)Reviewed on February 27, 2012Extend might not be original, but it is built upon the best. |
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Metal Gear Solid: Snake Eater 3D review (3DS)Reviewed on February 27, 2012One of the best games ever made is back, and now it’s in the palm of your hand. |
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The Elder Scrolls V: Skyrim review (PC)Reviewed on February 27, 2012The main plotline is haunted by a sense of wonder and is graced by many (scripted) scenes that are bound to be remembered as some of the most memorable scenes in gaming: the first dragon hunt at the Whiterun guard tower; the reading of the Elder Scroll on the mountaintop; the dragon trapping in Dragonreach; the greeting and cheering of a dozen flying dragons after the final battle. |
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Rule of Rose review (PS2)Reviewed on February 27, 2012While coming on strongly like a survival horror title, Rule of Rose nods to some of the genre's mechanical demands in an almost obligatory fashion, being basic at the basics and downright bad at combat. The game's power and meaning are instead invested in atypical areas; in a weird and chronologically difficult mystery story, in its transgressive subject matter and in the wide range of moods the game is able to conjure up. |
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Dino Rex review (ARC)Reviewed on February 26, 2012It's not the worst thing to happen to dinosaurs since mass extinction, but it ranks up there... |
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Undercover Cops review (ARC)Reviewed on February 26, 2012Now, I don't know what the game's title, Undercover Cops, has to do with anything, since this Irem beat 'em up have zero situations that involve going under a different identity. Would've made for a humorous bonus stage, though. Thankfully, we don't play games in this particular genre for logic, and to my delight, the developers made sure to toss gamers into absurd circumstances, as has been noted with Mr. Fire Crotch. |
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Alan Wake's American Nightmare review (X360)Reviewed on February 25, 2012While there’s still undeniably appeal in the Alan Wake franchise – the story is interesting for those players willing to read between the lines, and the combat is still a blast in moderation – American Nightmare is an underwhelming follow-up that simultaneously feels abbreviated and spread too thin. |
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EvilQuest review (X360)Reviewed on February 25, 2012EvilQuest gets more than enough to justify its already low asking price, but let’s not let its Indie status colour it completely; The 360’s Indie channel regularly produces titles of great value hidden beneath the muck and Chaosoft’s effort certainly deserves to stand along side them. |
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WipEout 2048 review (VITA)Reviewed on February 25, 2012While so much of the game remains the same as it ever was, it’s no bad thing. What’s the point in reinventing the wheel when you can instead buff it to a gleaming neon shine then have it whirl off at 220mph. |
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Final Fantasy XIII review (X360)Reviewed on February 24, 2012At least the fighting was fun — after the game had decided I'd done well enough with the remedial classes and gave me access to everything. Each character can take on a number of roles. Ravagers blitz foes with attack magic, while Commandos deliver powerful melee attacks. Other roles are more specialized, doing things like buffing party members, debuffing foes, casting healing spells and serving as tanks to protect the more frail from powerful assaults. As the game progresses, each character learns new roles, making them more versatile. With a click of a button, you can switch from a set-up with two Ravagers and a Commando to one designed to quickly heal the wounded. |
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Pokemon Stadium review (N64)Reviewed on February 23, 2012If you ever were able to recite all of the original 151 Pokémon from memory, this game is for you. If you ever got into an argument over whether Scyther or Pinsir is the better Bug Pokémon, this is the game for you. If the first Pokémon movie made you cry, this is the game for you. However, if you're still learning the ins and outs of Pokémon, try something else. |
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Rhythm Heaven Fever review (WII)Reviewed on February 20, 2012Rhythm Heaven Fever asks that you "relax and have fun." Heck, it even tells you that outright in the opening cutscene. It doesn't want you to become too absorbed or obsessed with beating a high score or freaking out when you make a mistake. Just kick back and enjoy the ride! |
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Rayman Origins review (VITA)Reviewed on February 19, 2012On the Vita’s OLED screen in particular, colors are surprisingly vibrant. Rayman is animated beautifully and so are his enemies, but the backgrounds are truly something to behold. Screenshots don’t do them justice. They often resemble the most beautiful backdrops from the most beloved of Disney animated features. |
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Sonic Colors review (WII)Reviewed on February 19, 2012Whew, that was close. |
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18-Wheeler American Pro Trucker review (DC)Reviewed on February 19, 2012A game about big rigs? 18 wheelers driving across the United States of America? There's been plenty of unusual titles before this game's time, but still, it's not a premise you think would show up in a video game. Then again, it was made by Sega, a company that managed to turn taxi driving into a crazy activity, so if there's anyone that could make truck racing interesting, it's them. |
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Little Deviants review (VITA)Reviewed on February 17, 2012Little Deviants could have been a decent game, even without a multi-player component, but the mini-games are often challenging because of their imprecise controls, not thanks to designer ingenuity. It’s difficult to forget that most of what you find here wouldn’t be nearly as difficult if it used the available analog stick rather than forcing you to play around with the Vita’s more unique features. |
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