Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Pac-Man review (A2600)Reviewed on April 23, 2011Near-death experiences result in a dead Packy lying in a pool of ectoplasm. Tempting fate, moving recklessly and taking chances were what Pac-Man was all about. Take that away and you rob the game its soul. |
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Super Monkey Ball 3D review (3DS)Reviewed on April 21, 2011In appearance, it’s the polished follow-up to Super Monkey Ball, with moderately large environments full of bumpers, slopes, sharp curves and rail-free edges that allow you to drop frequently to your doom. Purists will probably object, however, to the fact that many of the 80 included courses are much simpler than those that were featured in earlier titles. I promise that’s not just a complaint resulting from me becoming a pro at the series after all of these years. I still suck. |
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NASCAR 2011: The Game review (X360)Reviewed on April 19, 2011There's plenty of good in here for the true fan; a lot of love went into trivia, racers, cars and feel. If you're into NASCAR this is a good buy, but a leftover copy of Forza 3 or Gran Turismo 5 would be a better purchase for the casual fan of realistic racers. |
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Crysis 2 review (X360)Reviewed on April 18, 2011Crysis 2 is easily worth checking out for reasons that go beyond looks (and given how long it is, thank Christ for that). Crytek grants us the ability to turn invisible, leap from the roof of a very tall building and power-kick a parked car into an enemy soldier’s face all within the span of a few seconds, and it’s for those moments that Crysis 2 doesn’t blur together with the pack of steely grey twitch shooters on the market. |
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Okamiden review (DS)Reviewed on April 18, 2011The game’s structure most closely resembles something that you’d expect to find in The Legend of Zelda. There’s a general overworld, with fields and mountain pathways, forests and beaches. That world connects a number of small towns, shrines and dungeons. You start with only a handful of locations that you can visit, but later in the game you’ll be able to wander the map freely as you search every nook and cranny for the numerous collectibles secreted throughout the land. The overworld is a delight to explore, neither too large nor too simple for its own good, but the real attraction is the game’s assortment of dungeons. |
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Hydrophobia review (X360)Reviewed on April 14, 2011There’s now enough going right to subtract from the things that go wrong in Hydrophobia’s increasingly damp world. Survivalists may want to get in on the action early while the genre-curious might want to hang on and see what the completed product can offer. |
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Rush'N Attack: Ex-Patriot review (X360)Reviewed on April 13, 201126 years later... |
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Vice: Project Doom review (NES)Reviewed on April 13, 2011If you need a break from the slashing and running, there a few driving and rail shooter levels. Yeah, Vice is like The Adventures of Bayou Billy, except fun. What better way to break from laser-whipping animals and Asian stereotypes than plugging a few bullets into ninjas? |
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Mass Effect 2: Arrival review (X360)Reviewed on April 11, 2011Arrival’s only purpose is to reiterate what we already know, which is that the Reapers are on their way and that everything we’ve done so far has only delayed the inevitable. Even a climactic encounter with Harbinger only sees him repeating what he’s been shouting at you for the entire game (and, for that matter, what Sovereign was shouting at you in the last game). |
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Super Street Fighter IV: 3D Edition review (3DS)Reviewed on April 10, 2011The game’s third significant change is more difficult to pin down as either a flaw or an improvement. Since the 3DS only has so many standard buttons available, extra moves are now mapped to the touch screen (which is quartered). By default, the touch screen allows you to execute up to four special moves with a single tap of your stylus or finger. If you find such coddling insulting, you can instead set your configuration so that those touch screen functions allow you to use more standard moves and throws. |
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Ninja Crusaders review (NES)Reviewed on April 06, 2011Turns out the shurikens aren't getting the job done. They provide great range, but our ninja may as well be throwing butter knives. |
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Top Spin 4 review (PS3)Reviewed on April 05, 2011If the aim for a good sports-game is to allow the player to experience TV-moments on the screen, only without all the waits and commentary. And while being able to influence the events believably – without needing the years and years of training and repetition that would be needed in real life. If that is the aim, then there are a few things that need to happen.(...) |
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MLB 11: The Show review (PS3)Reviewed on April 05, 2011MLB 11: The Show spent the off-season focusing on core mechanics and the latest entry delivers substantially. |
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Super Mario Bros. 3 review (NES)Reviewed on April 04, 2011The graphics are far more detailed than the original Super Mario Bros. with a much higher color count and larger enemy sprites. There are new enemies you can hop on and ride, giant shoes to ride in (Seriously!), fire snakes, and an angry Sun. Each world has a theme, such as water, giant, ice, and sky with some enemies being unique to each world and some unique to a level. |
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Super Mario Bros. 2 review (NES)Reviewed on April 04, 2011The gameplay resembled practically nothing of the original Super Mario Bros., but fans didn’t care. It gave us a completely unique game that was enjoyable in its own right, even if it wasn’t a true Mario game. |
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Assault Suit Leynos 2 review (SAT)Reviewed on April 03, 2011Assault Suit Leynos 2 is still a good purchase for your Sega Saturn, but don't try paying an arm and a leg for a copy expecting some sort of heavenly masterpiece. |
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Donkey Kong Junior review (ARC)Reviewed on April 02, 2011With all respects to Ms. Pac-Man, you've heard of Donkey Kong Junior because it is perhaps the first great sequel to advance the original concept, cleverly reworking the formula while at the same time feeling immediately familiar to dedicated Donkey Kong players. |
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Homefront review (X360)Reviewed on April 02, 2011That Homefront permits us to wage warfare in our neighbour’s backyard is an instant coup; the gritty, literally grassroots shootouts elevate the experience from me-too shooter; a role which most other FPS games have seemed content to fill, constantly improving graphics and increasingly outlandish plots notwithstanding. |
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Super Meat Boy review (X360)Reviewed on April 02, 2011With its retro aesthetic and punishing difficulty, Super Meat Boy is the type of release that shakes things up and gets people’s attention. |
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Yakuza 4 review (PS3)Reviewed on April 01, 2011“And the unarmed running hitman as Kazuma Kiryu, the legendary former fourth chair of the Tojo clan, who now runs an orphanage as a tax-shelter at Okinawa. Very well. As he enters the roof, the 100 billion yen and the third gunman also arrive. The first gunman has trailed Kazuma through the building, and casually walks around the scene while the two people on the roof speak endlessly about the past as only 40-year olds can". |
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