Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Sea Monster review (A2600)Reviewed on April 30, 2011Sea Monster is another obscure Atari 2600 game lost in the depths. The name might stir the imagination and prompt a lover of esoterica to search it out. You might think the game sets you up as the eponymous beast devouring snack after snack--sharks, whales, unwary swimmer--and racking up points. |
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WWF Smackdown review (PSX)Reviewed on April 28, 2011The advent of the McMahon-Helmsley era, The Rock 'N' Sock Connection, and a complete revamp of The Undertaker. Then along comes Smackdown!. |
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Hang On review (SMS)Reviewed on April 28, 2011Hang On is still enjoyable, in its small way. |
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Bart Simpson's Escape from Camp Deadly review (GB)Reviewed on April 27, 2011Escaping the woods to the mess hall offers no solace. There the platforming is nixed and an all out food fight ensues. While this sounds like an exciting battle royale involving food and foolery, it's merely a scene of straightforward side-scrolling with the occasional press of the B button. Leave it up to Imagineering to make murdering someone with a hamburger or piece of broccoli feel tedious. |
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Portal 2 review (PS3)Reviewed on April 26, 2011So there you go. Portal 2 might not have been the brain-teaser I’d hoped for, but it is too much a breath of fresh air in a world of stale design for me not to be impressed by it. If more designers did things like Valve we’d have... well, we’d only have one game released every two years. But it would be a goddamn incredible game. |
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Eye of the Beholder review (AMIGA)Reviewed on April 26, 2011Taken for what it is - an old-school immersive dungeon crawler - this game still holds up today. |
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Portal 2 review (X360)Reviewed on April 25, 2011Breaking free of the chains and finally seeing what lies beyond Aperture’s white test chamber walls was one of Portal’s greatest pleasures, and the sequel mimics that sense of discovery beautifully. The key difference is that when Portal 2 reaches this point, the game has only just begun. |
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Jackie Chan's Action Kung-Fu review (TG16)Reviewed on April 25, 2011Big-headedness ruled the roost on the Turbografx-16, and we had developers Hudson Soft to thank. From Bonk’s Adventure to JJ & Jeff, Hudson had a stranglehold on the burgeoning cutesy 2D platformer featuring characters with massive noggins genre. |
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Portal 2 review (X360)Reviewed on April 24, 2011So, if Portal is the equivalent to a Pixar short that pops up before a lame Disney movie, then Portal 2 is the full-length Pixar follow-up. |
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Bust-A-Move Universe review (3DS)Reviewed on April 24, 2011What Arika doesn’t appear to have realized is that players will want some substance, even if they’re ready to forgive the lack of a three-dimensional twist. Past Bust-A-Move games have provided all sorts of bells and whistles that kept people playing for a long while, but here there’s very little reason to keep playing beyond the first few hours. |
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Crystal Defenders review (X360)Reviewed on April 23, 2011Even if you have the proper characters on the map, sometimes that’s not enough. You might have placed a bunch of archers but if none of them are leveled up, later foes can shrug off their attacks and rush through an entire gauntlet of archers or wizards. Since every level a character gains costs you more gold than the previous one did, Crystal Defenders becomes one of the most exhilarating games about effective resource management that you’ll find on Xbox Live. A single mistake can be enough to throw off your whole approach. |
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Crime Lab: Body of Evidence review (DS)Reviewed on April 23, 2011Crime Lab tries to present an interesting run through puzzles and crime scene investigation, but it's underwhelming in all respects. |
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Beyond Good & Evil HD review (X360)Reviewed on April 23, 2011The Live Arcade download is a perfect way for any of the too many people who missed out upon release to catch up. It has shiny new HD enhancements, and Christophe Héral’s fantastically atypical score is all the sharper. More to the point, it’s an easy way to snag a great game without going outside. I hear there’s wolves out there. |
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Mortal Kombat review (X360)Reviewed on April 23, 2011Mortal Kombat seems now to be a good ol' friend of us gamers, having been splattering our screens with decapitated heads and ridiculously bloody limbs for nearly two decades, and whilst it's always nice to have a polished and sparkling new addition to an old saga, of course there's always that running risk of defacing a series which has set such a high bench mark for fans internationally. |
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Pac-Man review (A2600)Reviewed on April 23, 2011Near-death experiences result in a dead Packy lying in a pool of ectoplasm. Tempting fate, moving recklessly and taking chances were what Pac-Man was all about. Take that away and you rob the game its soul. |
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Super Monkey Ball 3D review (3DS)Reviewed on April 21, 2011In appearance, it’s the polished follow-up to Super Monkey Ball, with moderately large environments full of bumpers, slopes, sharp curves and rail-free edges that allow you to drop frequently to your doom. Purists will probably object, however, to the fact that many of the 80 included courses are much simpler than those that were featured in earlier titles. I promise that’s not just a complaint resulting from me becoming a pro at the series after all of these years. I still suck. |
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NASCAR 2011: The Game review (X360)Reviewed on April 19, 2011There's plenty of good in here for the true fan; a lot of love went into trivia, racers, cars and feel. If you're into NASCAR this is a good buy, but a leftover copy of Forza 3 or Gran Turismo 5 would be a better purchase for the casual fan of realistic racers. |
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Crysis 2 review (X360)Reviewed on April 18, 2011Crysis 2 is easily worth checking out for reasons that go beyond looks (and given how long it is, thank Christ for that). Crytek grants us the ability to turn invisible, leap from the roof of a very tall building and power-kick a parked car into an enemy soldier’s face all within the span of a few seconds, and it’s for those moments that Crysis 2 doesn’t blur together with the pack of steely grey twitch shooters on the market. |
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Okamiden review (DS)Reviewed on April 18, 2011The game’s structure most closely resembles something that you’d expect to find in The Legend of Zelda. There’s a general overworld, with fields and mountain pathways, forests and beaches. That world connects a number of small towns, shrines and dungeons. You start with only a handful of locations that you can visit, but later in the game you’ll be able to wander the map freely as you search every nook and cranny for the numerous collectibles secreted throughout the land. The overworld is a delight to explore, neither too large nor too simple for its own good, but the real attraction is the game’s assortment of dungeons. |
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Hydrophobia review (X360)Reviewed on April 14, 2011There’s now enough going right to subtract from the things that go wrong in Hydrophobia’s increasingly damp world. Survivalists may want to get in on the action early while the genre-curious might want to hang on and see what the completed product can offer. |
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