Review Archives (All Reviews)
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Final Fantasy XIII review (PS3)Reviewed on May 08, 2010Final Fantasy XIII is a game that would like nothing more in the world than for you to believe you enjoy playing it. Its simple list of wants does not extend as far as actually being enjoyable; it is content to pretend, to lie about a lie. |
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Star Ocean: Till the End of Time review (PS2)Reviewed on May 08, 2010In Till the End of Time, you don't exist in some primitive medieval world dominated by swords and sorcery. Nope, you're in a massive galaxy with all sorts of planets — many of which are quite advanced technologically. You get teased by this in the early going as protagonist Fayt (pronounced "fate") and family are chilling out in some futuristic resort. Then all hell breaks loose, Fayt gets separated from everyone and winds up in an escape pod that crashes...on a primitive medieval world. |
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BlazBlue: Calamity Trigger review (PS3)Reviewed on May 08, 2010Somehow, this deceptively simple fighter with fewer than 10 moves per character has the depth of an ocean. Even the story mode is deceptively complicated, and all the more rewarding for it. Moreover, the combat is complex, and the characters are interesting in battle and out. Blazblue is a fighter of the highest caliber, and a truly rewarding experience. |
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Major League Baseball 2K10 review (PS3)Reviewed on May 07, 2010Like so many other sports games released this season, MLB 2K10 is guilty of failing to break new ground. My Player mode won’t appease everyone. However, it’s pretty clear that 2K Sports designed it with only one kind of player in mind – the kind who has always wanted to be the individual star of a baseball team without having to worry about all the other nonsense. |
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Borderlands DoubleGame Add-On Pack review (X360)Reviewed on May 06, 2010DLC has earned a reputation for being a quick and easy cash-grab, yet Gearbox’s efforts to expand the world of Pandora come off as anything but that; these are earnest and hearty attempts to deliver fans more of the engaging cooperative play we’ve already fallen in love with. Borderlands: Double Game Add-On Pack conveniently bundles two of the three currently available expansions onto one reasonably-priced disc, and it’s a worthwhile investment for those who haven’t made it already. |
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Metroid Prime Trilogy review (WII)Reviewed on May 04, 2010Even after all these years, Metroid Prime is still the second-best game I’ve ever played, yet its style of play caters to a very specific taste that, understandably, not all gamers will gel with. Replaying the three games in the aptly titled Metroid Prime Trilogy, I noticed that as the series progresses, it seems increasingly eager to expand its audience. The original was a thing of quiet, delicate beauty, and yet by the third installment we’re teaming up with a band of mercenaries... |
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Enchanted Arms review (X360)Reviewed on May 03, 2010First impressions can be misleading. Sometimes purposefully so. |
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Final Fantasy XIII review (PS3)Reviewed on May 01, 2010Final Fantasy XIII director Motomu Toriyama once defended the game’s much-publicized (and much-criticized) linearity by stating that his team was going for an FPS vibe, an action-centric experience in which the entirety of the design, barring a few exceptions, moves players from one encounter to the next and little else. This excuses nothing but explains a lot: FFXIII has caught a lot of flak for ditching a number of valued JRPG conventions, and this was done to make the game’s bat... |
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Final Fantasy XIII review (X360)Reviewed on April 26, 2010Final Fantasy XIII (Xbox360) – by eviltb |
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0-D Beat Drop review (X360)Reviewed on April 25, 20100-D Beat Drop sets itself up as a fusion of rhythm and puzzle games, but the way it handles music doesn't fundamentally change the structure of its source material. No matter how many modes it throws at you, this is still an easier remix of Puyo Puyo with a different skin. |
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Just Cause 2 review (X360)Reviewed on April 25, 2010Just Cause 2 doesn’t rely on things that go boom. Instead, the game succeeds by delivering moments that are intense, surreal, and will push players off the edge of their seats in cool and unexpected ways. |
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Just Cause 2 review (X360)Reviewed on April 24, 2010I don’t entirely know what Just Cause 2 is about. I know it concerns some islanders with very silly accents grouping up against a corrupt government, but I couldn’t delve into further details, nor even confirm the very presence of details at all. Come to think of it, I’m not even sure what the main character’s name is; I always called him Tuco, because he sounds exactly like Eli Wallach from The Good, the Bad and the Ugly. But never mind. What’s important about him is that he’s go... |
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AGAIN: Interactive Crime Novel review (DS)Reviewed on April 24, 2010Again is the latest (and maybe last) interactive novel game from Cing, the developers of Trace Memory and Hotel Dusk. Such a pedigree makes this game even more disappointing than it otherwise would be. |
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Let's Draw! review (DS)Reviewed on April 24, 2010Let's Draw! includes a variety of fun shapes, too, things that kids would actually care to draw. You can start out simple just by drawing a few lines—and the game will congratulate you on your artistic prowess—then move up to something more complex like a proper circle or a bicycle or one of several types of dinosaur. The folks who made the game clearly knew their audience and worked to keep them happy and engaged. |
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Sam & Max: The Penal Zone review (PC)Reviewed on April 24, 2010If there was ever any doubt that Telltale were anything but borderline insane, then the first ten minutes of Sam & Max: The Penal Zone put that firmly to bed. |
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Mario's Tennis review (VB)Reviewed on April 24, 2010Mario's Tennis is Mario’s Tennis. It’s what you’d expect. It's a basic tennis game featuring characters from the Mario series. Oddly, though, it's one of the better Virtual Boy games. |
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Resonance of Fate review (PS3)Reviewed on April 24, 2010"Accept the mission for the future of Medicine! ...I kid. It's a simple job you do to while away the time". A line by a man in a lab-coat that gives the "hunter" trio another side-quest to complete. |
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Shattered Horizon review (PC)Reviewed on April 23, 2010Shattered Horizon is certainly an original and unique addition to the FPS genre, but the lack of content and variety, the small number of players online and the lack of Windows XP support make it a difficult title to recommend. |
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How To Train Your Dragon review (X360)Reviewed on April 23, 2010As you spend time outside of the arena with your dragon, whether that be training in the cave or playing mini-games that you have unlocked at a distant cave, your over-sized pet will grow weary. That can quickly impact its performance, so you have to scrounge up grub to feed the beast so that he will trust you and fight his best on your behalf. There's no real challenge to the process; you simply need to have the patience to wander the islands in circles as you hack apart the chickens, sheep and boars. You have to be ready to stop and dig under every rock, to slowly pull up one vegetable or flower at a time and then to wander back to your home to stuff your dragons full of goodies. |
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Battlefield: Bad Company 2 review (PS3)Reviewed on April 23, 2010The game's limited scope comes with a pleasing silver lining, however: destructible environments. Games have made attempts along those lines in the past, but Bad Company 2 takes the beautiful chaos to an unusually involving level. For example, one stage finds the player holed up in a wooden shack as a tank and gunmen approach from the far side of a field. It's possible to duck behind the wooden walls, then to peek out and fire shots at the approaching goons. Hiding out offers only limited protection, though. Your enemies will shred your shelter with bullets, until finally you're standing in a husk of your former stronghold. That's not an isolated example, either. |
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