Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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DJ Hero review (X360)Reviewed on December 02, 2009Activision hasn't had the best of track record (double entendre) when it comes to music games. They bought the rights to Guitar Hero when Harmonix left the franchise to make Rock Band, and from there the Hero franchise has been a downward slope. I had given up hope when Guitar Hero World Tour came out, and laughed at how badly the Hero franchise wanted to be Rock Band. |
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Bleach: The 3rd Phantom review (DS)Reviewed on December 01, 2009The 3rd Phantom generates its joy by including a wide range of characters, showing them in positions you've never seen, and ultimately letting you focus solely on your favorites. In that regard, this otherwise mediocre game is a resounding success. |
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Dragon Age: Origins review (X360)Reviewed on December 01, 2009Dragon Age: Origins is grand in every sense of the word. The land of Ferelden and its associated legends and lore create a strong, if slightly predictable, high-fantasy setting that will quite easily consume in excess of forty-hours. As the land prepares for an imminent blight – an invasion of twisted creatures known as darkspawn – your character is recruited into the legendary order of the Grey Wardens, warriors from all walks of life who have came to the world’s aid in blights past. |
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Sam & Max Beyond Time and Space review (X360)Reviewed on November 30, 2009While [Sam & Max: Beyond Space and Time] doesn't progress the genre beyond where it wads a decade ago, it's still a solid resurgence of a lost art. |
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Puzzle Bobble Live! review (X360)Reviewed on November 30, 2009I've played plenty of puzzle titles over the decades, like Tetris, Columns, Tube-It, Kunio no Oden, Puyo Puyo, Klax, Baku Baku Animal... I could go on for the entire paragraph. Out of all the games I've played, however, there is one puzzle title that I enjoy the most: Bust-A-Move 2. As with most puzzlers, the gameplay in this one is really simplistic, asking the player to clear each map of designs consisting of bubbles of many colors, which you do by matching up three bubbles of the same color. ... |
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Insanity review (TGCD)Reviewed on November 29, 2009Insanity is the first TurboGrafx homebrew game in eight years, and the first to ever feature PSG music in addition to a CD soundtrack. Aside from some assistance on the artwork, this Berzerk clone (to use the creator's own words) was essentially programmed by one guy in under one year. |
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Call of Duty: Modern Warfare 2 review (PS3)Reviewed on November 26, 2009War doesn't change a damn thing no matter how noble the cause, especially during these times in the so-called, "War on Terror." Take out one evil and another more evil one takes its place. The ones who die become martyrs. Their bloodshed gives breed to new followers. War is a convoluted power struggle where yesterday's enemies will become tommorow's allies or something like that.. |
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QuickSpot review (DS)Reviewed on November 24, 2009Nice try, Hideo. But your attempt to dampen my courageous heart will be foiled. |
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MagnaCarta 2 review (X360)Reviewed on November 24, 2009Disclaimer: For the purpose of this review, I will refer to Magna Carta 2 as a JRPG. I am aware that it is Korean, but if the shoe fits, this game fucking wears it like a champ. |
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The Legend of Zelda: Ocarina of Time review (N64)Reviewed on November 23, 2009Isn't it ironic how the "Greatest video game ever made" was supposed to put Nintendo back on top, but instead led them to their inevitable downfall? Despite becoming the most commercially successful Zelda game to date with more than 7 million copies sold worldwide, in addition to being mentioned on virtually every "best of" list imaginable from critic and gamer alike, not even Ocarina of Time could save the Nintendo 64 from suffering humiliation at the hands of Sony. The 'Big N' who once ... |
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Crosstown review (X360)Reviewed on November 23, 2009Fun action games made by smart people: that was the driving spirit behind the 1980 arcades' early successes, and that's the driving spirit behind Crosstown. I highly recommend any fan of the old fixed-screen classics download Studio Hunty's gem as soon as possible. |
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Naruto Shippuden: Clash of Ninja Revolution III review (WII)Reviewed on November 23, 2009If there's one thing that may never change about this established series, it's the basic fighting mechanics. And they don't need any adjustment. Clash of Ninja is a two-button fighter with the rare ability to cater to both novices and experts. Any Naruto fan should get their hands on this game. |
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The Last Remnant review (X360)Reviewed on November 23, 2009Some battles will be a bit more difficult than they could be and you'll catch vague references to towns you've never heard of, but odds are significant that you won't really feel that you're missing a thing. It's easy to assume that the names are being dropped in an effort to artificially add color to the environments. Complete a few side quests, though, and you'll find out how wrong such assumptions were. |
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Assassin's Creed II review (X360)Reviewed on November 23, 2009I’d barely hesitate to call this to the most beautifully realized game world of all time, a feat attributed to both its considerable knack for detail and its incredible draw distance – prepare to be wowed the first time you see Ubisoft’s rendition of Venice circa 1484 unveiled before you. The very act of exploring these locations and admiring their beauty is so satisfying that there’s an entire game mechanic based around climbing to high places and enjoying the view. And whereas the three major locales of the last game more or less felt like the same set of buildings shot on a different color of film stock, visual landmarks and a genuine push to instill variety into each district gives every city in Assassin’s Creed II a uniqueness all its own. |
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New Super Mario Bros. Wii review (WII)Reviewed on November 22, 2009Anarchy. That’s all the Mushroom Kingdom has ever known…and it’s Princess Peach’s fault. It’s been decades since she’s taken the throne, and she’s got nothing to show for it. Her fungi-ridden subjects are forced to live in the squalor of tiny, mushroom-shaped shacks. The economy is in shambles; all the money is trapped inside blocks or floating beyond anyone’s reach. But the worst part? Her utter lack of concern. Peach’s failings would be understandable if she were evil and selfish. But she just... |
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The Bard's Tale III: Thief of Fate review (APP2)Reviewed on November 22, 2009I'm fortunate enough to have enjoyed Bard's Tale III (BT3) twice and in different ways. As a teen fanboy, I reaped the benefits of destroying far too many Dream Mages in BT2. |
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Wizard's Crown review (APP2)Reviewed on November 21, 2009Well before sports websites existed, I loved live box-scores. The top-down RPG Wizard's Crown used a feature called Quick Combat. Easy fights required no work. Tough battles could see-saw with each combatant knocked unconscious. I'd cheer as the chief enemy went down or groan as he killed my last three players. Sometimes my super fighter with the Frost Greatsword held off the last four enemies. Or I'd gain an important magic item and forget how morale loss affected my party, making for a ... |
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Underwater Attack review (DS)Reviewed on November 20, 2009As is usually the case when taking down entire world-conquering governments, the task falls to a single person piloting a prototype fighter who’s expected to defeat a globe-spanning military without a sniff of support. Underwater Attack‘s big gimmick is that, instead of the solitary fighter craft taking to the skies, you instead pilot a lonely submarine through the surprisingly un-murky depths. A submarine shaped like a cartoon shark. |
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Fallen Earth review (PC)Reviewed on November 20, 2009Easily dismissed at first glance as a Massively Multiplayer Fallout clone, no simple comparison can really do Fallen Earth justice. |
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Ratchet & Clank Future: A Crack in Time review (PS3)Reviewed on November 18, 2009The hunt for more weapons is one of the things that should keep you busy playing A Crack in Time. There actually aren't all that many unique locations to explore, but taking the paths less traveled can take awhile and prove worthwhile because you never know when you might find some new modification for your weapons. The gear that you might find serves as a practical reason to travel to every last nook and cranny. With such an excellent array of weapons, you won't want to miss a thing. |
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