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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Luminous Arc (DS)

Luminous Arc review (DS)

Reviewed on November 25, 2007

The more ‘professional’ reviewers out there have all led their reviews by saying something along the lines of “It’s no Final Fantasy Tactics” and I fully agree with them. Luminous Arc isn’t a dull, monotonous trek through a featureless and overly-convoluted series of caves: it’s an explosive rocket bungee through a gallery of neon-lit wonderment.
EmP's avatar
Condor (PC)

Condor review (PC)

Reviewed on November 25, 2007

Condor deals only with gliding and it does so extensively, but as long as you're interested, you don't need to have previous flight-sim experience. But get used to the ground. You'll be seeing a lot of it.
MartinG's avatar
3D Pinball: Space Cadet (PC)

3D Pinball: Space Cadet review (PC)

Reviewed on November 24, 2007

Although eclipsed in popularity by titles such as Solitaire and Minesweeper, 3D Pinball: Space Cadet is by far the most impressive game to come free with your Windows operating system. It’s a surprisingly thorough pinball simulation, for something that was probably designed to be an easy distraction, and its depth far surpasses anything that those silly playing card or IED-hunting games have to offer. Compared to a real pinball table, there shouldn’t be too many complaints as to its sho...
disco1960's avatar
Assassin's Creed (Xbox 360)

Assassin's Creed review (X360)

Reviewed on November 23, 2007

When you first enter a city, you'll generally follow the same process: climb a tower to reveal more of the map, visit your guild, investigate until you have enough clues to find your target, then take his life. Along the way, you can stop soldiers from picking on unlucky citizens and you can scale the tallest structures to aid in your search, but a lot of that is unnecessary and time-consuming. Even the investigations themselves grow old, since they almost always involve punching someone a few times, picking a pocket or sitting down on a bench to eavesdrop on suspicious characters.
honestgamer's avatar
7 Days a Skeptic (PC)

7 Days a Skeptic review (PC)

Reviewed on November 22, 2007

7 Days a Skeptic is a Jason X tribute. That's one genre for which life is simply too short. It was produced by Ben Croshaw, maestro of the AGS adventure game-creation program, and as such boasts many admirable technical achievements. They just don't come packaged in a very enjoyable game.
Synonymous's avatar
Phoenix Wright: Ace Attorney - Trials and Tribulations (DS)

Phoenix Wright: Ace Attorney - Trials and Tribulations review (DS)

Reviewed on November 22, 2007

The Phoenix Wright formula is an effective one. Take one part point & click adventure, two parts courtroom drama and three parts ongoing story about a defense attorney in a world gone stir crazy, and you have a heavily text based but very enjoyable game. And that's a good thing, because Trials and Tribulations is more of exactly the same we've already seen for the past two games. In fact it's tempting to say that if you liked what came before, you can just stop reading and go and play - and if y...
sashanan's avatar
Assassin's Creed (Xbox 360)

Assassin's Creed review (X360)

Reviewed on November 21, 2007

Gamers everywhere have been anxiously awaiting the release of Assassin’s Creed ever since it’s original announcement. I have to admit, after watching trailers and videos of Creed’s gameplay, I was more than impressed and I had a feeling that the experience would be totally mind-blowing. Sadly, Assassin’s Creed isn’t that pinnacle of gaming that most people thought it would be, but it’s still better than most games, which means you should definitely give it a look.
horror_spooky's avatar
Clive Barker's Jericho (Xbox 360)

Clive Barker's Jericho review (X360)

Reviewed on November 21, 2007

Clive Barker's Jericho is a tale of tremendous promise. This first-person shooter's storyline — penned by the author of Hellraiser and Candyman — follows the final voyage of seven futuristic warriors, seven warlocks and witches who comprise an elite commando squad armed with machine guns and magic missiles.
zigfried's avatar
Rayman: Raving Rabbids 2 (Wii)

Rayman: Raving Rabbids 2 review (WII)

Reviewed on November 20, 2007

Regardless of the game type you choose to play, you can't lose. That's literal, since your goal isn't to survive, but to rack up the highest possible score. If your Wii has an Internet connection, you can then check online leaderboards to see how you rate compared to other gamers throughout the world. Even if your only competition is the game itself, though, you'll find that achieving a gold medal is a nice challenge (particularly in some cases).
honestgamer's avatar
rFactor (PC)

rFactor review (PC)

Reviewed on November 20, 2007

It’s a little unfair to hold rFactor’s lack of accessibility against it as it has clearly set out to be a simulation racer. It does a fine job of that, but those who don’t demand flawless simulation are better served looking elsewhere.
PAJ89's avatar
Fear Effect (PlayStation)

Fear Effect review (PSX)

Reviewed on November 19, 2007

Barring how incredibly easy each of its three difficulties are Fear Effect stands in the center of an awestruck crowd. Code Kronos’ masterwork shamelessly shows off a smirk.
carcinogen_crush's avatar
Screwjumper! (Xbox 360)

Screwjumper! review (X360)

Reviewed on November 19, 2007

The best way to keep the score rising is to keep your jet-boots burning. As you charge through columns of pads, avoiding a circle of mines, the walls vibrate with a cacophony of multiplier-inducing explosions. You ignore the searing flames that wrap around your hurtling body. You might disintegrate at any second, but you push it to the brink for that next line of pads.
pup's avatar
Build-A-Bear Workshop (DS)

Build-A-Bear Workshop review (DS)

Reviewed on November 19, 2007

If you're a parent and you don't mind walking your kid through the process the first few times, or if you have a boy or girl that's approaching the double digits and you want to provide him or her with an innocent alternative to some of the more violent fare on the market, you could do a lot worse than Build-A-Bear Workshop.
honestgamer's avatar
Wild Arms 5 (PlayStation 2)

Wild Arms 5 review (PS2)

Reviewed on November 18, 2007

If ever there were an argument for the existence of the silent protagonist in an RPG, Wild Arms V's main character Dean would be it. Whereas most RPGs will have characters with at least a handful of surprising lines, Wild Arms V seems content in making Dean feel as generic as possible. He's a carefree, naive young man with a female best friend that's too good for him and always insults him for being a moron.
espiga's avatar
Escape From Paradise City (PC)

Escape From Paradise City review (PC)

Reviewed on November 18, 2007

. The bank robber, Porter, can pick up anything to small machine-pistols (and, in an odd decision to recycle fantasy prefixes on the weapon types, a rusty Uzi) to hulking assault rifles while the crooked cop, Chekov, has a greater command of henchmen but prefers to provide covering fire with handguns. The last of the trio, Angel, a female brawler pulled from death row, simply kicks a lot or arse. Via violence. The three serve individual purposes, embodied by everyone having separate skill branches which they can level up through RPG-like methods.
EmP's avatar
Mutant Storm Empire (Xbox 360)

Mutant Storm Empire review (X360)

Reviewed on November 18, 2007

MSE improves on the formula of Geometry Wars in nearly every way. While its predecessor was a very limited point grind with the entirety of the game taking place in one small boxlike grid, MSE adds levels. While this seems like a fairly standard addition, having a clear goal really makes all the difference. Each level introduces a number of unique enemies with unique behavior. At times, you fight against tanks and metallic soldiers. At others it's alien dolphins and large gelatinous eels.
dragoon_of_infinity's avatar
WWF No Mercy (Nintendo 64)

WWF No Mercy review (N64)

Reviewed on November 18, 2007

I have been a major fan of professional wrestling since I was around ten years old, so of course I’ve played nearly all of the wrestling games released on any console. From the old SNES titles to the newer Smackdown! games, I have spent my share of time in the squared circle. That being said, I have never played a wrestling game as entertaining, addictive, or long-lasting as WWF No Mercy for the Nintendo 64.
horror_spooky's avatar
Mario Kart DS (DS)

Mario Kart DS review (DS)

Reviewed on November 18, 2007

When I was a little kid, one of my favorite games for the Super Nintendo Entertainment System was the original Mario Kart game, simply titled Super Mario Kart. The game was an amazing achievement for the system, and is often hailed as not only one of the best racing games on the SNES, but one of the best racing games ever for a reason. The game tried new things, and introduced many elements that to this day are being copied by other franchises trying to convert into the racing genre. Mario Kart ...
horror_spooky's avatar
Prince of Persia: The Two Thrones (Xbox)

Prince of Persia: The Two Thrones review (XBX)

Reviewed on November 17, 2007

Every once in a great while, I get the feeling developers are actually listening to us.
Suskie's avatar
Mega Man 2 (NES)

Mega Man 2 review (NES)

Reviewed on November 17, 2007

These days, when I think of the name “Mega Man,” the image that regularly comes to mind is a factory churning out countless piles of sequels. In this odd-but-true fantasy, boxes teeming with Mega Man Battle Network games are loaded onto trucks and driven out to all the EBs and GameStops of the world, every minute of every day of every year, ever. Such a fantasy is a rather exaggerated but bluntly true reminder of the fact that we have too darn many Mega Man games on the market today, a lot of wh...
wayne_steed's avatar

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