Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Medal of Honor: Rising Sun review (PS2)Reviewed on July 17, 2006Attempting to do something unique, EA ships its players out to the Pacific to battle the Japanese in Rising Sun. Fighting on Japanese soil is a nice change of pace, but Rising Sun smacks you with brain dead AI, blocky environments, and flat out boring gameplay. Instead of shooting through some of the most intense battles from World War II, you are placed in a peaceful and exotic location to do extremely dull objectives. Rising Sun also fails to deliver a good plot with characters that you care a... |
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Wild Arms 4 review (PS2)Reviewed on July 16, 2006That might be the greatest thing about Wild Arms 4: Accessibility. The puzzles are tough enough, the battles take enough strategy and the plot has enough depth any deep-thinking gamer. But the frenzied gamer gets platforming action, a superior battle system and a story that never stops moving forward. |
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Star Wars Episode III: Revenge of the Sith review (PS2)Reviewed on July 16, 2006Star Wars Episode III: Revenge of the Sith is the cash-in game derived from the final addition to the George Lucas movie series, which uses the story and characters from the movie in an action-adventure setting. It’s disappointing to find out that the quality of recent Star Wars games, like Battlefront II and the Knights of the Old Republic series, don’t come with the name, causing Revenge of the Sith to be a brutal experience. At its core, it’s nothing but a bland, mindless, and pointless butt... |
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Street Fighter Alpha Anthology review (PS2)Reviewed on July 16, 2006Once upon a time, Street Fighter II dominated the gaming world. If you had any interest in the fighting genre during the last decade, this legendary brawler had the power to grab your attention, keep your eyes glued to the screen, and play an untold amount of hours against friends and computer-controlled enemies alike. There were tournaments to win, characters to master, and plenty of other in-game aspects that made this fighter pure bliss. However, Street Fighter II couldn’t hold ... |
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Tomb Raider: Legend review (PS2)Reviewed on July 15, 2006After Angel of Darkness disappointed thousands of Tomb Raider fans with its clunky controls and uninspired action, most did not know what to think when Legend was announced. The earlier Tomb Raider games were so exciting and adventurous, that their sequels seemed to fall into a shadow. After Tomb Raider III and Angel of Darkness, the series began to lose the popularity and fan base that it once possessed. However, Legend attempts to revive the series by bringing back the fresh and entertaining g... |
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Zelda II: The Adventure of Link review (NES)Reviewed on July 15, 2006The reason Zelda II is special isn’t just the dungeons and their guardians, though, or the way it mixes two unique perspectives. What makes it so outstanding is how those elements contribute to the most tangible world the NES ever saw. It’s evident even in the way people talk about the game to this day. |
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Shadow of the Colossus review (PS2)Reviewed on July 13, 2006With the release of ICO in 2001, a hidden gem emerged out of nowhere. With the game mainly consisting of escorting a young lady around with various puzzles and little combat, the word that may come to the mind of some is “boring.” But this is not true. It was a truly original concept, and it showed that not everything needs to be about blowing away enemies in first person shooters or managing an army in strategy games. This has been carried over to Shadow of the Colossus, with many characteristi... |
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World of Warcraft review (PC)Reviewed on July 13, 2006These are quotes from people close to World of Warcraft users: |
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Indigo Prophecy review (XBX)Reviewed on July 13, 2006Every year many games come out that are great, but don’t really bring anything new to the table. They may do many things right, but they’re missing something: innovation. With Indigo Prophecy, that is not the case. With highly original concepts that are executed very well, and a game that puts its story and characters above everything else, developer Quantic Dream has succeeded in making a game that sets itself apart from any other one out there. It may not be perfect, but it’s something that sh... |
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F.E.A.R.: First Encounter Assault Recon review (PC)Reviewed on July 13, 2006Through the years, there have been all kinds of first person shooters released. There's the usual formula of a good combination of guns with some fast-paced action, and so on. But with F.E.A.R, Sierra has created something new. It's combined the aspects of a Japanese horror film with exciting and frantic action to create one of the best FPSs out there. |
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Teenage Mutant Ninja Turtles 2: The Arcade Game review (NES)Reviewed on July 13, 2006Teenage Mutant Ninja Turtles II: The Arcade Game is a sequel to an NES platformer called...Teenage Mutant Ninja Turtles (shocker.) While some people may have warm fuzzy feelings of nostalgia when thinking of the original TMNT, I'll be honest with you: I hate it. Too many cheap challenges, awkward controls, too many cheap challenges, too many cheap challenges...let's just say that the game is a bit frustrating. |
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Super C review (NES)Reviewed on July 12, 2006Winged soldiers come out of holes in the wall and glide to their level while mounted cannons provide a lethal distraction. And being distracted WILL lead to being dead on this level, as missing a jump and falling off the screen is as fatal as taking a round in the throat. As Scorpion and Mad Dog get closer to the top, an elevator catches up to them, forcing them to advance past these (and more) foes at a steady pace. |
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Space Station: Silicon Valley review (N64)Reviewed on July 12, 2006Silicon Valley doesn’t offer action, intrigue, heavy violence, or anything remotely ‘hardcore’. But it does have sheep, floating sheep, sheep with springs for feet, dogs on wheels, rats on wheels, hippos with fecal mines, rabbits with helicopter ears that crap bombs from above, huskies on skis, penguins with infinite snowballs, turtle tanks, irritable sea bass, hyenas with motorcycle bodies, and about twenty others that escape me at the moment. |
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Sexy Droids review (AMIGA)Reviewed on July 11, 2006This is a simple but engaging puzzle game for the whole family. Unless your family happens to be offended by nudity, because they’re the sort of puzzles where you gradually reveal pictures of women revealing themselves. Only instead of Penthouse Pets in the buff, you’ll be “treated” to chrome-plated gynoids posing provocatively in skimpy swimwear – and Robocop helmets. |
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Point Blank DS review (DS)Reviewed on July 10, 2006A charming and frantic game, it’s all the fun of a carnival, without the hawkers, rigged games, and petting zoo aroma. Then again, there are reasons I don’t go to carnivals anymore. |
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Freelancer review (PC)Reviewed on July 10, 2006Every modern gamer knows the story of the Xbox (and later PC) role-playing game, Fable. It was supposed to be one of the largest and most ambitious games ever released, but turned out to be a short and limiting RPG that paled in comparison to its contemporaries, namely Bioware’s KOTOR. Due to the genre’s mainstream obscurity, most gamers haven’t heard of Freelancer, which was first announced roughly five years prior to its release in 2002 (and was in development for much lon... |
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The Legend of Dragoon review (PSX)Reviewed on July 09, 2006When Legend of Dragoon made its way onto the PSX RPG scene, Sony foolishly billed it as a Final Fantasy killer. Gathered together in angered hoards, FF fanatics lit their burning torches and waddled aggressively through the streets, rioting and looting Cheeto stores nation-wide. "This is no Final Fantasy!" some cried while others sobbed over their Sephiroth plushies; it was a dark day, but somewhere behind all the rantings and unbridled hate, a game somehow got forgotten. |
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The Hobbit review (PS2)Reviewed on July 09, 2006Bilbo Baggins, as many of us know, is a typical hobbit. He’s portly, laid-back, and perfectly content with never leaving Hobbiton. However, due to his recruitment by a wise wizard and a bunch of dwarves, Bilbo sets out on a quest where he encounters some awkward camera angles, many boring stages, and a final couple levels that hint at what could have been a much better game. So much for the epic journey I expected. |
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Brain Age: Train Your Brain in Minutes a Day review (DS)Reviewed on July 09, 2006Thankfully though, the smart folks at Nintendo have decided to put a patch on the problem, in the form of an intriguing little puzzle game. That game is Brain Age: Train Your Brain in Minutes a Day! |
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Guitar Hero review (PS2)Reviewed on July 08, 2006The life of a rock star: full of money, alcohol, and all out partying. Guitar Hero may not be able to provide the fun of passing out drunk on the floor, but it certainly captures the feel of rock in a video game. With all kinds of musical tracks and one of the coolest gaming peripherals, Guitar Hero makes you feel like you’re on that stage, with thousands of screaming fans going crazy. Well, as long as you don’t look at yourself in the mirror. Anyone who is willing to fork over the extra $20 wil... |
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