Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Guardian Heroes review (SAT)Reviewed on July 21, 2006It is a sad fact that time renders many once-excellent games virtually unplayable, as games superior in both gameplay and technical prowess replace them. Sometimes a game can last for awhile before being replaced while a game may last only a year or two before losing its luster yet with a few exceptions, most games don’t carry their same superiority over a decade. This brings us to the game of this review, Guardian Heroes, which is entering its 10th year since its first release for the doomed Se... |
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Arcus 1-2-3 review (SCD)Reviewed on July 21, 2006Wolf Team often waxes philosophical in their games, and Arcus is no exception. This time around, they've crafted a story about the evils of war: Rig Veda doesn't like how humans indiscriminately slaughter their own kind, so he's going to kill EVERYONE. It's an unusually reflective journey that often seems more concerned with exploring the nature of humanity than with saving the world. |
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Star Ocean: The Second Story review (PSX)Reviewed on July 21, 2006The first time I played Star Ocean: The Second Story, I was duly impressed by the large number of spaceships (I quite like them) in the title screen cinematic. Intrigued, I started a game. |
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Grandia III review (PS2)Reviewed on July 20, 2006A sense of serenity permeates the night air, blinking lights lining the makeshift runway providing a fitting opposite to the sea of stars above. A blue-haired boy, Yuki, is sitting at the controls of what looks like a boat with wings, and his companion makes sure everything is in working order. The final checks are completed, and soon the engine of the odd boat-plane roars to life. With a slight lurch it starts forward, picking up speed on the downward slope of the runway until it jumps graceful... |
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Castlevania III: Dracula's Curse review (NES)Reviewed on July 20, 2006In Castlevania III, Death still is a brutal opponent (and making it a two-part battle doesn’t help), but a number of blocks are strategically placed in his room, so a skilled player can chase the reaper from one corner to the next. Trevor might have no safe places to hide, but neither does his undead foe! It might not seem like a big deal, but trust me — the odds are a lot more even here than in Castlevania. |
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Arcus II: Silent Symphony review (X68K)Reviewed on July 20, 2006Arcus II is clearly not like other RPGs. I've played some streamlined games that worked, such as Riviera, but this one is so minimal that it's pointless. By skipping cutscenes and using the "run and only kill bosses" method, it can be completed in about an hour. Yes, this is a roleplaying game that you can beat in ONE HOUR! |
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The Elder Scrolls IV: Oblivion review (PC)Reviewed on July 20, 2006Entering into the bright, open world of Tamriel from the dark, gloomy sewers you are introduced to a stunning display of the massive landscape. An exciting experience filled with intense sword fights and mystical creatures awaits you. Become a thief, killer, mage, hero, become whatever you want, there is only one thing that is certain: you are going to enjoy your stay in Tamriel. Oblivion is filled with remarkable discoveries that will keep you intrigued for a long time By just walking throughou... |
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Gunstar Super Heroes review (GBA)Reviewed on July 18, 2006Gunstar Heroes. At this point, simply mentioning the name brings gamers to their knees, much in the same way a former quadriplegic does when Pastor Benny Hinn slaps them in the face. Treasure crammed as much awesome as they could for the little Genesis game that tried. |
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The Legend of Zelda: The Wind Waker review (GCN)Reviewed on July 17, 2006We find our young hero sleeping upon a lofty perch, overlooking the sparkling sea. He’s suddenly jarred from his slumber by his younger sister, Aryll. She then reminds him that today is his birthday, and he needs to speak with his grandmother. Once at the house, his grandmother gives Link his birthday present. New clothes? He is then told that the outfit is worn to commemorate the Hero of Time. Now, our hero, donning his new green garments, makes his way back to the island lookout to talk with h... |
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Medal of Honor: Rising Sun review (PS2)Reviewed on July 17, 2006Attempting to do something unique, EA ships its players out to the Pacific to battle the Japanese in Rising Sun. Fighting on Japanese soil is a nice change of pace, but Rising Sun smacks you with brain dead AI, blocky environments, and flat out boring gameplay. Instead of shooting through some of the most intense battles from World War II, you are placed in a peaceful and exotic location to do extremely dull objectives. Rising Sun also fails to deliver a good plot with characters that you care a... |
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Wild Arms 4 review (PS2)Reviewed on July 16, 2006That might be the greatest thing about Wild Arms 4: Accessibility. The puzzles are tough enough, the battles take enough strategy and the plot has enough depth any deep-thinking gamer. But the frenzied gamer gets platforming action, a superior battle system and a story that never stops moving forward. |
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Star Wars Episode III: Revenge of the Sith review (PS2)Reviewed on July 16, 2006Star Wars Episode III: Revenge of the Sith is the cash-in game derived from the final addition to the George Lucas movie series, which uses the story and characters from the movie in an action-adventure setting. It’s disappointing to find out that the quality of recent Star Wars games, like Battlefront II and the Knights of the Old Republic series, don’t come with the name, causing Revenge of the Sith to be a brutal experience. At its core, it’s nothing but a bland, mindless, and pointless butt... |
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Street Fighter Alpha Anthology review (PS2)Reviewed on July 16, 2006Once upon a time, Street Fighter II dominated the gaming world. If you had any interest in the fighting genre during the last decade, this legendary brawler had the power to grab your attention, keep your eyes glued to the screen, and play an untold amount of hours against friends and computer-controlled enemies alike. There were tournaments to win, characters to master, and plenty of other in-game aspects that made this fighter pure bliss. However, Street Fighter II couldn’t hold ... |
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Tomb Raider: Legend review (PS2)Reviewed on July 15, 2006After Angel of Darkness disappointed thousands of Tomb Raider fans with its clunky controls and uninspired action, most did not know what to think when Legend was announced. The earlier Tomb Raider games were so exciting and adventurous, that their sequels seemed to fall into a shadow. After Tomb Raider III and Angel of Darkness, the series began to lose the popularity and fan base that it once possessed. However, Legend attempts to revive the series by bringing back the fresh and entertaining g... |
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Zelda II: The Adventure of Link review (NES)Reviewed on July 15, 2006The reason Zelda II is special isn’t just the dungeons and their guardians, though, or the way it mixes two unique perspectives. What makes it so outstanding is how those elements contribute to the most tangible world the NES ever saw. It’s evident even in the way people talk about the game to this day. |
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Shadow of the Colossus review (PS2)Reviewed on July 13, 2006With the release of ICO in 2001, a hidden gem emerged out of nowhere. With the game mainly consisting of escorting a young lady around with various puzzles and little combat, the word that may come to the mind of some is “boring.” But this is not true. It was a truly original concept, and it showed that not everything needs to be about blowing away enemies in first person shooters or managing an army in strategy games. This has been carried over to Shadow of the Colossus, with many characteristi... |
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World of Warcraft review (PC)Reviewed on July 13, 2006These are quotes from people close to World of Warcraft users: |
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Indigo Prophecy review (XBX)Reviewed on July 13, 2006Every year many games come out that are great, but don’t really bring anything new to the table. They may do many things right, but they’re missing something: innovation. With Indigo Prophecy, that is not the case. With highly original concepts that are executed very well, and a game that puts its story and characters above everything else, developer Quantic Dream has succeeded in making a game that sets itself apart from any other one out there. It may not be perfect, but it’s something that sh... |
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F.E.A.R.: First Encounter Assault Recon review (PC)Reviewed on July 13, 2006Through the years, there have been all kinds of first person shooters released. There's the usual formula of a good combination of guns with some fast-paced action, and so on. But with F.E.A.R, Sierra has created something new. It's combined the aspects of a Japanese horror film with exciting and frantic action to create one of the best FPSs out there. |
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Teenage Mutant Ninja Turtles 2: The Arcade Game review (NES)Reviewed on July 13, 2006Teenage Mutant Ninja Turtles II: The Arcade Game is a sequel to an NES platformer called...Teenage Mutant Ninja Turtles (shocker.) While some people may have warm fuzzy feelings of nostalgia when thinking of the original TMNT, I'll be honest with you: I hate it. Too many cheap challenges, awkward controls, too many cheap challenges, too many cheap challenges...let's just say that the game is a bit frustrating. |
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