Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Ghost in the Shell: Stand Alone Complex review (PS2)Reviewed on December 18, 2005Ghost in the Shell: Stand Alone Complex keeps within the pre-existing universe already set up by the anime. The distinctly futuristic Japan is your playground, and the hi-tech gadgetry contained inside your toys. In keeping this universe intact, it presents the player with a unique and fresh game that always manages to impress. |
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Trauma Center: Under the Knife review (DS)Reviewed on December 18, 2005Trauma Center is one of those staple games that becomes pretty much a household word if you're talking about the DS. At first, it's pretty hard to tell why - it looks like a hentai game that tries to make the touchscreen look useful. While it is a blatant example of Nintendo whoring out the DS's touchscreen to all takers, Trauma Center manages to be one of the best games for the system, and is definitely unique - if only for the fact that instead of killing random people, you're saving their liv... |
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Animal Crossing: Wild World review (DS)Reviewed on December 18, 2005I'll be the first to admit it: I fell head over heels for the cutesy charm of Animal Crossing on the Gamecube. Its simple, yet meaningful tasks paved the way for a digital experience unlike any other video game I've ever played. Upon hearing of a DS version in the works, I was simply elated. Portable fossil unearthing, fruit planting, and house customizing action sounds excruciatingly irresistible; and it is, for the most part. A couple flaws keep this one from transcending the original (al... |
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Dragon Quest VIII: Journey of the Cursed King review (PS2)Reviewed on December 17, 2005Since this is a Dragon Quest game, though, simply venturing to the cave would have been folly. My hero and his burly sidekick, Yangus, likely would have been dispatched by monsters before even making it halfway down the road to that tourist-unfriendly location. No, as in this game’s predecessors, the wise choice of action was to hang out around town, kill monsters, gain a couple of levels and buy some better equipment. |
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Tetris: the Grandmaster Ace review (X360)Reviewed on December 16, 2005I guess it's fair to say then, Tetris: the Grandmaster Ace is something socially minded players will enjoy. Where a lack of ambition hurts its solo experience, the assorted Xbox Live modes have kept things fresh with a healthy dose of variety and some major, online competition. |
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The Matrix: Path of Neo review (PS2)Reviewed on December 15, 2005Granted, I’m not saying it’s the greatest game of the year, or the month, or even the week. It’s got problems…but it’s got strengths, too, and some damn good ones. You’ve got to look at it from a Blue Pill/Red Pill perspective. |
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Demon Chaos review (PS2)Reviewed on December 14, 2005Holy. Fucking. Shit. |
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Breath of Fire: Dragon Quarter review (PS2)Reviewed on December 12, 2005You make the best plan, you execute it…and you still wind up dead. Something of a bitch, isn’t it? |
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Shin Megami Tensei: Digital Devil Saga 2 review (PS2)Reviewed on December 11, 2005That's what makes Digital Devil Saga 2 so powerful — it plays on prior knowledge, whether dealing with something trivial like the Omoikane or something significant like the Serph-Heat-Sera love triangle. That's also why it's so important to play the first episode. Even though Digital Devil Saga 2 explains everything clearly (it's actually less mysterious than the first), the game spends its time advancing the plot instead of developing the characters (although Gale and Cielo are given more opportunity to shine). |
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Super Mario 64 DS review (DS)Reviewed on December 08, 2005I still remember the day hearing that there was going to be a 3D Mario game. I figured it was just a rumor, I enjoyed Mario games, but a 3D Mario game called Super Mario 64, sounded like a joke to me. Still I imagined how great it would be, and when the day came where Mario 64 was released, that dream was reality except better. I was actually playing a 3D game with my favorite character. Now that fantastic game, has been brought to a little something we called our “Nintendo DS”, and has been adv... |
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Star Wars: Battlefront II review (PSP)Reviewed on December 08, 2005The first Star Wars game on the PSP. Now man, wasn't I excited. Since I was a huge fan of the first battlefront game, was this one going to live up to it's title? I must say I was slightly disappointed when I bought this game. So here I'm going to dig into this title and talk about this shooter game and here we go. |
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Monster Hunter: Freedom review (PSP)Reviewed on December 08, 2005Unfortunately however, Monster Hunter required more than I was prepared to give, and its strong focus on online play, coupled with the burden of monthly fees, soon put me off. Apparently I wasn't alone either, as Capcom have gone to great lengths in order to rework the gameplay, porting it to the PSP while fleshing out the overall experience. |
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Stuntman review (PS2)Reviewed on December 07, 2005Reflection crashed onto the gaming scene many years ago with its slick, innovative hit Driver. Years later, Stuntman became Reflection's next attempt at providing gamers with a different kind of 4-wheel entertainment. The buzz about the game was good—let’s face it, taking on the role of a professional stunt driver is a hell of an idea. But like a brail traffic sign, some ideas look so much better on paper. |
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Gunstar Heroes review (GEN)Reviewed on December 06, 2005Much has been said about Treasure’s classic Gunstar Heroes. Some claim that it’s a renowned title of a wealthy calibre, while others have criticised it as a direct rip-off from Konami’s famous Contra series. Suggesting such a comment is a rather fair complaint due to the fact that Treasure were actually formed from a minute group of developers who broke off from Konami’s scope to form their own team. However, no matter how you wince and whine about the similarities between the two (which go as f... |
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50 Cent: Bulletproof review (PS2)Reviewed on December 05, 2005Instead, Bulletproof plays out to be a poor man's Max Payne. Forget the promises made about our rapping chum carving himself an open path; his destination is set and linear. And dull. |
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Magna Carta: Tears of Blood review (PS2)Reviewed on December 05, 2005They’re all orphans. They all lost their loved ones to war. They all love brooding about it at the slightest provocation. The only person who doesn’t routinely go into a whine-fest is the panty-stealing pervert of the group, Chris, and even he has his moments. Magna Carta is THE game for Linkin Park-listening, depressed teenager, perfect for the ‘emo’ crowd. Boyfriend left you? Failing in school? Not enough hair gel? One or two cutscenes full of angst-ridden hack writing and life will be worth living again, guaranteed. |
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Pushover review (AST)Reviewed on December 05, 2005When I first came on this site I wasn't surprised that no one had reviewed this obscure little game. I wasn't even surprised that the Atari ST didn't show up on the list of machines. But that doesn't mean that I liked it. |
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Neverwinter Nights (2002) review (PC)Reviewed on December 04, 2005A city lies helpless before a virulent plague. Ancient demons rise to walk the lands. Farmers' wives have been kidnapped by giants. The venerable defenders of justice, right, truth, and kittens are powerless in the face of these trials. The solution? A first-level Dungeons and Dragons character! |
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Gunstar Heroes review (GEN)Reviewed on December 04, 2005I was never a bully as a child, but when my friends and I played videogames I was seen as the tough one. While they were struggling to defeat a giant squirrel in Donkey Kong Country that does practically nothing I was absolutely dominating run n guns such as Contra: Hard Corps and Mega Turrican. But after they got their hands on Treasure’s Gunstar Heroes their view on the run n gun genre changed. They dug its easiness and simplicity, but failed to realize that it actu... |
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X-COM: Terror From the Deep review (PC)Reviewed on December 04, 2005This is the difference Terror from the Deep presents. It takes valid threats from Enemy Unknown and overdoses them with huge injections of improved AI, accuracy and toughness. The oppressive alien fleet is back to wipe humanity from the face of the earth -- but this time, they mean business. For returning X-Com fans, that's all you need to know. For the uninitiated, killing a whole new cast of intergalactic terrorists has never been so much fun! |
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