Review Archives (All Reviews)
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Under the Skin review (PS2)Reviewed on August 22, 2004Aliens, we just can't seem to live with them and we sure as hell can't live without them. Though in the past they've used us as incubators for their young, processed our children into hamburger mince and hunted the remnants of humanity to the brink of extinction, we still find ourselves fascinated by the unknown mysteries that these galactic beings represent. Are we suckers for punishment or is our continued persecution justified? Who knows... but whatever the reason may be, their next visit to ... |
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Vib Ripple review (PS2)Reviewed on August 22, 2004Pure and utter madness, there's no other way to describe it! You see, there's this wire framed rabbit named Vibri who's currently bouncing all over a picture of my wife. And if that wasn't bad enough, it's also trying to extract a Shitake mushroom from my darling's nose... I mean really, she doesn't even like mushrooms!? *sighs* As strange as all this may sound, experienced importers are sure to recognise the scent of Japanese brand of lunacy when they smell it. A touch of musk, a splash of chea... |
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Espgaluda review (PS2)Reviewed on August 22, 2004Though it may not happen very often, there are times when I am thankful to be living in Japan. While the locals may put asparagus on their pizza and sell used panties in their vending machines, there is one characteristic of the Japanese that my Gaijin brain can actually comprehend... their continued fascination with the old school shooter. Be it of the vertical or horizontal scrolling variety, this classic genre is thankfully still alive and taking quarters in the land of the Rising Sun. And th... |
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Grabbed by the Ghoulies review (XBX)Reviewed on August 22, 2004Over the past 20 years, few developers have been as consistent or as critically acclaimed as Rare. Starting life as a small bedroom based code shop in the late 1970's, they soon rose to the forefront of a fledgling game industry with a string of classic titles for the now defunct, though still much loved, Sinclair Spectrum. In the years since, their keen eye for quality has become something of a calling card as time and time again, Rare developed games have gone on to assume near legendary statu... |
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Ninja Gaiden review (XBX)Reviewed on August 22, 2004The problem with hype and anticipation is that it's pretty much a vicious circle. One creates the other, while the other feeds the one. Round and round this madness goes, building momentum and whipping fan boys up into near fanatical states of delirium. With the street date drawing closer the excitement level inevitably comes to a head as bladders quiver at the merest mention of the object in question. It's unfortunate then that for much of the time, the actual finished product is totally incapa... |
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Advance Wars 2: Black Hole Rising review (GBA)Reviewed on August 22, 2004"Now, I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." |
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Pikmin 2 review (GCN)Reviewed on August 22, 2004Next time you think you're getting the raw end of the stick at work, I beg you to spare a thought for Nintendo's often abused Pikmin. For these charmingly innocent do' ers of good are the poster children of workplace abuse. All day every day they toil the back breaking labors of life without even the smallest of compensations. Pulling the long hours from dawn to dusk, they shake it hard for the Man while dodging the constant dangers that lurk around every corner. Dying in their thousands, their ... |
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The Legend of Zelda: Four Swords Adventures review (GCN)Reviewed on August 22, 2004Of all the great gaming icons ever to grace our living room screens, Nintendo's Link stands as perhaps the most fervently adored. Sure a little Italian plumber by the name of Mario may have cornered the mainstream market, but that hasn't stopped Link's army of dungeon crawling fanatics from declaring their favorite series #1. And why not be enthusiastic? For over the course of the past 20 years, the Legend of Zelda has spawned a steady stream of quality titles that have captured the hearts of yo... |
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Silent Hill 4: The Room review (PS2)Reviewed on August 22, 2004There comes a time in the life cycle of every franchise where its developers are faced with one of two choices. Should they cut their losses now and bow out respectfully? Remembered if they're lucky for their crowning achievements and other assorted mile stones. Or should they risk everything and plow forever onwards? Hoping against hope that the magic of old will carry them on, even when such concepts as innovation and originality have fallen by the wayside. On one hand there is honor and respe... |
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Final Fantasy X-2 review (PS2)Reviewed on August 22, 2004I consider it a rather strange occurrence when the resulting product is not only a disappointment, but seems like it was intentionally developed as a way to slap everyone who enjoyed the original game right in the face. |
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Super Mario Kart review (SNES)Reviewed on August 21, 2004I dislike racing games, most of the time. They seem to be bland and repetitive, going around a track, lap after lap until you finish, then after that it feels like ''Oh wow! That was fun!!'' (Sarcastic tone). Going around in circles repeatedly isn't really my cup of tea but after an invite to a pals house many years ago, my interest was rekindled by his SNES and his copy of Super Mario Kart. Who would have thought it? Nintendo plucked eight characters from the immensely popular Mario se... |
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Transfer Student review (PC)Reviewed on August 21, 2004Initially set for release in 1999, Transfer Student was a highly anticipated title in the English bishoujo game market. Advance word indicated the game would feature many desirable elements: multiple endings, multiple girls, and of course multiple sexual encounters. Add to that the fact the game was coming from JastUSA, a company whose triumvirate of Seasons of the Sakura, Three Sisters' Story, and Runaway City had made an important impression on North Ameri... |
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Castlevania: Symphony of the Night review (PSX)Reviewed on August 20, 2004Throughout the glory days of the eight- and 16-bit systems, Konami’s Castlevania series earned a reputation as a tough, unforgiving collection of platform games. Moving your fragile (taking as few as four hits to kill) hero through level after level loaded with bottomless pits and awkwardly-placed enemies proved to be a frustrating task. An emotionally rewarding task, as beating Dracula, Death and the rest of the gang was an accomplishment to be proud of, but still a frustrating one. |
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Gran Turismo 3 A-Spec review (PS2)Reviewed on August 19, 2004You’re driving down the pavement, buzzing past every single car ahead. With your level 4 turbo kit, you’re the meanest machine on the track. Then, you approach a curve, and you slam on the brakes, struggling to stay on the road. Instead of making the turn, you fly to the opposite side, hitting the wall and spinning out. As you try to right your car, the cavalry of cars you just past scream around the curve, passing you. No, this isn’t a real race; it’s the ultra realistic Gran Turismo. It’s so r... |
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Viewtiful Joe review (GCN)Reviewed on August 19, 2004Ever heard the word "viewtiful" before? Yes, it's not really a word, unless somebody decides to add it to the dictionary. When looking at a few screenshots or videos the first time, it was hard not to think something along these lines: |
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Mega Man Battle Network review (GBA)Reviewed on August 19, 2004Megaman has been in everything. His first games were platformers, but he eventually got himself a fighting game, a 3-D adventure game, and a freaking soccer game. But that wasn't enough for Capcom! In 2001, they created Megaman Battle Network, adding ''RPG'' to the blue bomber's repertoire of genres. What's next, a card battler? (What? They already did that?) Regardless of how many games this guy is in, MMBN is a solid game with a few flaws, but that shouldn't deter an RPG fan look... |
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Donkey Kong Country review (SNES)Reviewed on August 19, 2004It was a story so eloquent that you’d think Shakespeare had penned it. Donkey Kong, a large ape, woke up to find his enormous horde of bananas was missing. Enlisting the help of Diddy Kong, a smaller (and less useful, as a few enemies just don’t succumb readily to his weaker attack) ape, the powerful primate sets off on a trail of revenge and redemption....a trail that would not reach its end until he’d bested each and every one of the vile Kremlings and regained his sweet, sweet fruit. Eat your... |
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Sonic CD review (SCD)Reviewed on August 16, 2004I have quite a collection of Mega CD games, ranging from fast paced fighters, razor sharp shooters and quite a few of those blurred FMV games that gave you a damn headache to play. One game that stands out in my room though is Sonic CD, a definite classic without a shadow of a doubt and probably one of the better Sonic games of the bunch and believe you me it takes Sonic Heroes and rips it to shreds. Heck, it even beats Sonic 3 in some areas and by taking classic Sonic style gameplay and blendin... |
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Resident Evil: Code Veronica review (DC)Reviewed on August 14, 2004You think they've dug as low as they can get, and then someone throws them a shovel. |
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Darius Twin review (SNES)Reviewed on August 11, 2004Maybe the original Darius wasn’t the greatest shooter ever made. It wasn’t as intricate and demanding as R-Type or as simple and mindlessly fun as other early shooters, but it was still a quality game. Heck, I can safely say the PC Engine port (Darius Plus) is worth playing solely for the boss battles. With a total of 16 beautifully rendered robotic menaces derived from various forms of aquatic life, the original bosses of Darius were sheer works of art. Combine that with some rich, colorful gra... |
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