Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Final Fantasy IX review (PSX)Reviewed on November 09, 2003Every review should be able to answer one simple and obvious question. Is the game fun? And yet, when I look at this game, the ninth in a highly acclaimed series (and a series I enjoy), I find it hard to answer that question. On the one hand, I did play through the game in its entirety, and I did like some of it. Yet, on the other hand, I can't pinpoint much about this game that I can point to and say ''this is good, this is right.'' The game itself is an enigma, pretending to get back to its ro... |
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Final Fantasy VII review (PSX)Reviewed on November 09, 2003When it comes to hyped up games, you will often get a polarizing effect amongst the people who play it. Most will call it the most perfect game ever, while a select few will claim the game is absolute rubbish and not worth touching. And these people have every right to believe so, of course. But why is it that there are so few people, or at least so few reviews from people, who enjoyed the game, thought it was cool and fun and all that, but didn’t really see it as excellent? To me, FFVII is a gr... |
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Billy Hatcher and the Giant Egg review (GCN)Reviewed on November 08, 2003This game has to be the biggest disappointment I've had in a long while. When I heard about Billy Hatcher, I was immediately convinced it was going to be a great game and I waited for it to come out, expecting a great hit from the makers of Sonic. What I thought to be a hit, was finally nothing more than a mediocre and linear platform game. |
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Super Monkey Ball 2 review (GCN)Reviewed on November 08, 2003One of Gamecube's launch titles, Super Monkey Ball, was a surprising success and Gamecube owners were pleased to learn that a new Monkey Ball game was on its way to the Cube, supposedly featuring more challenging levels, better multiplayer and rehashed graphics and gameplay. It sadly doesn't exactly stand up all of those expectations. |
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Jak II review (PS2)Reviewed on November 05, 2003You remember Jak & Daxter, don't you? Of course you do. In case you don't, let's recap. |
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Pac-Man (Tengen) review (NES)Reviewed on November 02, 2003If the preceding statement is true, there's only one thing more I need to tell you about, the game's conversion. This is because while the NES saw its fare share of ports, most of them sucked, or at the very least paled in comparison to their arcade counterparts. Not so here. Pac-Man from the arcades makes the trip to the home console quite nicely. All that's missing is the joystick, and if you have the NES Advantage, even that's in place. |
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Karate Champ review (NES)Reviewed on November 02, 2003When you see the title screen, you might have reason to be optimistic. It shows that two people can play (though I later learned that even a single person wasting time with the game is a small miracle), and the letters that make up the logo don't look half bad. Not only that, but the background music is some of the best I've heard from the system. It really is. Unfortunately, I've just described almost everything positive there is to say about the game. |
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Muppet Adventure: Chaos at the Carnival review (NES)Reviewed on November 02, 2003Each level is distinctly different from the next, meaning there are basically four little mini-games you must pass on your way to the grand finale. The first of these is a kayaking trip down a little river. Kermit is the guy in charge, and he must steer his little vessel around rocks, floating logs, whirlpools, and the dangerous riverbanks. |
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Ninja Gaiden III: The Ancient Ship of Doom review (NES)Reviewed on November 02, 2003Ever why the Ninja Gaiden series died? There's probably a few reasons for it, mainly company related, but Ninja Gaiden 3 certainly did not help the cause. It's the worst of the 3 Ninja Gaidens by far, as Tecmo tried out these new ideas that just were not suitable for Ninja Gaiden games, as therefore the series bombed. It's still not a horrible game, however, and I enjoyed it for the most part. Just don't expect a high-quality Ninja Gaiden game. |
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Captain Skyhawk review (NES)Reviewed on November 02, 2003The NES had a wide variety of games released over the years. It is my opinion that no system out there could ever match the wide variety of games released for it. Captain Skyhawk is one example of this. It may seem like an ordinary vertical scrolling shooter, but once you sit down and actually play it and get deeper and deeper into the game, you will discover that looks can indeed be quite deceiving. This is totally unlike mostly any shooter released during the timeframe. Each mission is differe... |
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Battletoads review (NES)Reviewed on November 02, 2003I am sure there are a few readers out there reading this that glared over the other Battletoads reviews and found them to be informative but focused too much on one thing: challenge. So, I figure I'll just get it out of my system early and move on with what makes this game so good. Yes, Battletoads is hard. Really freaking hard. There you go, you now know what you are getting yourself into when you play this game. |
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College Football USA '97 review (GEN)Reviewed on November 02, 2003Sports games really evolved when the Genesis was introduced. No longer were games with four teams and no modes acceptable. Now, sports games required a variety of game modes, teams, etc. College Football USA 96 was the first college football game ever released, to the best of my knowledge, and while it was a solid attempt, it didn't really feature a ton of game modes, plus it has problems delivering a solid and fun gameplay experience. |
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Ice Hockey review (NES)Reviewed on November 01, 2003Back in the day, sports games were different. Most of them were realistic to a point, but also took a lot of liberties with the game to make it, well, fun. There were no marathon season-long campaigns, name-brand players or realistic physics, just arcade-style action sometimes only very loosely based on the sport it was meant to represent. |
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A Nightmare on Elm Street review (NES)Reviewed on November 01, 2003Anyone who knows me knows I put two movie series above all others: Predator and Terminator. But everyone also knows that I love the Nightmare on Elm Street series, and still consider the original to be one of the finest movies ever made. It had everything needed to be an effective horror movie, along with the most effective villian and plot ever assembled for a video game. The idea of an evil child murderer getting revenge for the people that killed him by haunting their kids while they sleep is... |
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Major League Baseball review (NES)Reviewed on November 01, 2003Baseball games on the NES were a dime a dozen back in the day, but only one sported the official MLB license. Finally, there was a game out there that didn't make you play as the SNK Crushers or Team A. Now you can play as the San Diego Padres, or Atlanta Braves, or for the sadomasochists out there, the New York Yankees. This was really a high selling point of the game, and I'm sure it sold a ton of copies based on this valuable license alone. |
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Baseball Simulator 1.000 review (NES)Reviewed on November 01, 2003In my current quest to play and review every baseball game ever made on the NES, I stumbled upon a game called Baseball Simulator 1.000. Of course, I didn't think much of it at first. I just thought it would be another hapless attempt at making a baseball game. Most of the games I had played at the time were really not that good. Fortunately, Culture Brain actually managed to make a deep and satisfying gameplay experience that I rather enjoyed, as they actually went back to basics and made the g... |
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10-Yard Fight review (NES)Reviewed on November 01, 2003There are some games out there that just make me wonder what the hell the developer was smoking when they decided to make it. 10 Yard Fight, an early attempt at a football game, is a perfect example of this. If you can look past the lack of game modes, bad graphics, and fact that it's really hard to do anything positive in the game, you will still end up looking at the worst football game ever made. I'd like to apologize to NCAA Gamebreaker 2004 right now, because at least that was somewhat of a... |
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Super Metroid review (SNES)Reviewed on November 01, 2003Putting into words how great of a game Super Metroid is, is a difficult task. Back in the sometimes gloomy, sometimes upbeat days of 1994, it was rare to find a game that had both a breathtaking adventure full of thrilling gameplay that also featured an enchanting storyline (most other adventures used the worn out damsel in distress tag instead of something original). |
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Super Mario RPG: Legend of the Seven Stars review (SNES)Reviewed on November 01, 2003Back in the blazingly arid days of the summer of '96 when the glorious Super Nintendo was reaching its end and the Nintendo 64 was right around the corner, Super Mario RPG showed its role-playing face to the world. |
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Super Mario All-Stars review (SNES)Reviewed on November 01, 2003Fans of the Super Mario Bros. games for the NES rejoice! Super Mario All-Stars is one game that almost every Nintendo fan absolutely had to have when it first came out. I already had all three of the classic platformers for the NES, but I still wanted it just as bad as anyone. Why did everyone want this game so bad? Easy, because it has Super Mario Bros., Super Mario Bros. 2, and Super Mario Bros. 3 all in one cartridge! It also has a game that most people (including myself) hadn't ever played c... |
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