Review Archives (All Reviews)
You are currently looking through all reviews for NES games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Heavy Shreddin' review (NES)Reviewed on January 02, 2013A snowboarding game on the NES, you think it wouldn't be complicated, what with the goal involving going down hills. |
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Wario's Woods review (NES)Reviewed on December 15, 2012Back before he became a game developer, Wario liked to harass small woodland creatures. |
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Batman Returns review (NES)Reviewed on December 14, 2012When I think of effective beat 'em ups, adjectives like "awesome" and "badass" come to mind, and those are the last words I'd use to describe a gang of combat-trained circus performers. Sorry, but I'll take broken bottles and seedy night clubs over frills, grease paint, and leotards any day. |
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The Battle of Olympus review (NES)Reviewed on November 22, 2012Pay a visit to the island maze-fortress of Crete and the minute you step in the door, you'll be cut to shreds by various Amazon warriors who are both durable and capable of moving their shields around to block attacks much like The Adventures of Link's Ironknuckles. And I haven't even mentioned Phrygia's MANY snake-dragons that take more damage than most bosses while blasting the crap out of you with fire. Brutal… |
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Kid Klown in Night Mayor World review (NES)Reviewed on November 16, 2012Kid Klown in Night Mayor World is a cute, forgettable, rudimentary platformer on NES. It’s one of a legion of mediocre sidescrollers that were released throughout the '80s and '90s that will likely be lost in the annals of gaming history, where they will be overshadowed by a handful of spectacular members from their genre. In other words, play those other titles instead. |
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Sweet Home review (NES)Reviewed on October 31, 2012Regardless of Sweet Home's lacking challenge factor, the game still won my heart. As a lover of all things horror, from films to literature, playing an NES game that was as brutal as some of my favorite '80s fright flicks was a treat. |
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Zoda's Revenge: Star Tropics 2 review (NES)Reviewed on October 29, 2012The original StarTropics was mostly confined to a random series of tropical islands, and everything blended together after a while. In Zoda's Revenge, you control Mike Jones as he travels from a prehistoric land, to ancient Egypt, to other areas such as a Transylvanian castle and King Arthur's Britain. Each chapter contains a minimum of one dungeon to explore as you search for a collection of Tetris -style blocks known as Tetrads. You need to reach them before various incarnations of Zoda (the villain from the first StarTropics game) can harness their power for evil. |
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Zombie Nation review (NES)Reviewed on October 28, 2012In a shooter, extremely loose controls serve only to infuriate gamers by adding an element of cheapness to the difficulty. This is precisely what the game does, and it pays for it in the end. Instead of an action-packed mixture of beauty and quirk, Zombie Nation is an unstable and tedious shooter. |
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Frankenstein: The Monster Returns review (NES)Reviewed on October 24, 2012...[Frankenstein: The Monster Returns] is a ho-hum action title unworthy of your valuable time and brain cells. Skip it and read the original novel instead. |
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Dr. Chaos review (NES)Reviewed on October 15, 2012At no point was I required to execute tough leaps or weave through a complex arrangement of platforms while worrying about a nearby winged skeleton. Everything was straightforward and obvious, and actually quite dull. Such vapidity brought down the experience as a whole and left me with a new unfortunate outlook on the game. |
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Monster in My Pocket review (NES)Reviewed on October 05, 2012Castlevania-lite. |
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Wrecking Crew review (NES)Reviewed on September 22, 2012Did you know those bouncing enemies are wrenches and not snakes? I didn't. |
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River City Ransom review (NES)Reviewed on September 21, 2012The main challenge for me when playing River City Ransom was simply surviving the trek between the second and third malls, as you have to travel through many screens and the easier gangs are weeded out in favor of ones that cause a lot more damage when their attacks connect. Lose your rhythm against The Generic Dudes and your life meter will barely notice; do so against The Squids and you'll quickly find yourself sent back to the last mall you reached, but with only half your money (the penalty for falling in battle). |
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Donkey Kong Jr. review (NES)Reviewed on September 19, 2012BRB, going to Kickstarter a documentary called "Prince of Kong." |
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Crystalis review (NES)Reviewed on September 11, 2012It's almost like you're playing an arcade game rather than an action-RPG when you're going against a guy like Mado, who regularly transforms into a giant sphere that erratically pinballs around the tight confines of his room. That’s especially true the second time you confront him, by which point he's added "moves at the speed of light" to his repertoire. |
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Princess Tomato in Salad Kingdom review (NES)Reviewed on September 10, 2012You'll want to spray the whole Salad Kingdom with Agent Orange. |
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King's Knight review (NES)Reviewed on September 10, 2012Although it sounded like an interesting hybrid of shooter and RPG, the mix wasn't enough to hold my attention as a kid. Without the game's selling point to hold me in thrall, there was nothing to dull the stiff challenge I experienced. |
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Power Blade review (NES)Reviewed on September 06, 2012The situation only worsens when you secure a power suit, which turns any level into a massive abattoir. Thanks to the god complex that weapon upgrades like the power suit might give you, 90% of the game’s potential challenge is rendered null and void. Where's the entertainment in that? |
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Mega Man 6 review (NES)Reviewed on September 03, 2012I want to reflect for a moment on how much Mega Man 6 represented the end of an era. The first Mega Man was released in 1987, only two years after the Nintendo Entertainment System came to Western shores. It appeared in the same year as Contra, Castlevania, and Metal Gear. It was the year that saw the American release of The Legend of Zelda and Metroid and, in Japan, Final Fantasy. There is n... |
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S.C.A.T.: Special Cybernetic Attack Team review (NES)Reviewed on August 24, 2012I also feel I must note that it takes a certain lack of imagination to put together a game this short and still waste one of the available boss encounters on a generic shooter snake. What makes it even worse is that this generic shooter snake is generic even by generic shooter snake standards, since all it does is meander on and off the screen while occasionally releasing a homing missile. |
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