Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Quest for Glory I: So You Want To Be A Hero review (PC)Reviewed on June 11, 2009Originally known as Hero's Quest and later renamed to Quest for Glory, this game is the first in another Sierra ''Quest'' adventure series, with a significant twist: the Quest for Glory games combine RPG elements into the adventures. You play the role of an adventurer striving to become a Hero by taking on monsters, a band of brigands and an ogre witch in the otherwise beautiful valley of Spielburg. In many ways, the game is like the other old Sierra adventure series: you walk around, you type c... |
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Sonic the Hedgehog Chaos review (SMS)Reviewed on June 08, 2009Why another Sonic release on the antiquated Master System? The 16-bit Sonic series was selling the Mega Drive faster than you can say “Nintendon’t”, and the SMS barely tapped the dominating NES. However its strong user base in Europe and Brazil still flourished, and with games being made on the technically equivalent Game Gear handheld, there’s no reason not to release another Sonic on the SMS. |
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Mana Khemia: Alchemists of Al-Revis review (PS2)Reviewed on June 08, 2009The PlayStation 2 has been a very prolific platform for RPGs during its lifecycle, and even long after the PS3's release, a select few developers continue to service it. Gust is among them, choosing the PS2 for Mana Khemia (2007 in Japan, 2008 in the US). An alchemy-themed game in which gathering recipes and ingredients to create your own items, weapons and armour, Mana Khemia plays so similarly to the three Atelier Iris games that it's tempting to just consider it Atelier Iris 4 and be done wit... |
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Beat 'Em & Eat 'Em review (A2600)Reviewed on June 07, 2009You know, I was trying to come up with a good intro for this. Something interesting, like a little descriptive scene or narrative. The usual. But I can’t. Not for a game like this, anyway. One can only stare slack-jawed at that blank page and that ever-blinking cursor for so long. Besides, the box sums it up better than anything I could have come with: |
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X-COM: Enforcer review (PC)Reviewed on June 05, 2009I’m in a habit of paying no attention to Steam’s frequent pop-up advertisements that bring to light the various discounts the service offers on games I generally don’t care about, but the announcement that all five titles in the renowned X-COM series would be available for something like fifteen dollars was difficult to ignore. That purchase was supposed to be my gateway to a series that I’ve been meaning to catch up on for quite some time, given that it’s rooted in a genre I’m fond of: t... |
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Insurgency: Modern Infantry Combat review (PC)Reviewed on June 05, 2009I really, really suck at Insurgency. But I have an excuse! |
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Tony Hawk's Pro Skater 3 review (PSX)Reviewed on June 03, 2009Tony Hawk’s is probably one of the most ubiquitous franchises of the last decade. It’s appeared on every format made since ollie-ing into the PlayStation park in 1999, and when each game is designed to be built better than the last, playing this eight-year old title is like skating backwards into a time machine. |
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Neo Contra review (PS2)Reviewed on June 01, 2009After the dreadful Appaloosa game that had the word Contra slapped on it (C: The Contra Adventure), Shattered Soldier was a welcomed return to the series' roots. Bill Rizer reappeared as the main character, who was accompanied this time by a female cyborg, and both were thrown into side-scrolling badassery, filled with weird creatures, aliens, and high-tech Weapons of Epic Destruction (WED). When a game plops you into crazy situations, like being chased down a snowy mountain by a huge worm, figh... |
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inFAMOUS review (PS3)Reviewed on May 31, 2009It all started with a bang. Or rather, it ended with one. Half of Empire City, gone in a fiery apocalypse. Buildings, roads, people, everything. The bomb left almost nothing behind, not even the bodies of its victims. Just the sickening stench of smoke and burned flesh. They were the lucky ones, though; they got to die quickly. The survivors were in for something much, much worse. Riots, chaos, rape, murder, the complete and utter breakdown of society as we know it. It’s been two weeks in... |
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Leisure Suit Larry in the Land of the Lounge Lizards review (PC)Reviewed on May 28, 2009Leisure Suit Larry (LSL,) despite notoriety after its first release was less disgusting and offensive than its sequels, most of which overused weak riffs on material from the original game anyway. It's surely one of Sierra's very best graphic adventures, as it doesn't take itself too seriously and goes beyond just some hapless forty-year-old's quest to lose his virginity. It pokes fun at the awkwardness we all felt during our teenage years and makes Larry a poor schlemeil who can't even do the b... |
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Laser Blast review (A2600)Reviewed on May 28, 2009For years, I remembered Laser Blast (LB) as the game that I should've won, but I had to go to the bathroom. LB has an appealing, amusing concept. You are a UFO, elliptical and with windows spinning around the center. You must fire down at three ground cannons. You are also, apparently, the bad guys: your lasers are red, theirs blue. If you win, a new round appears. This goes on until you get a million points. You can get 270 points per round, which can take two to five seconds. Doing the ... |
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Resident Evil 5 review (PS3)Reviewed on May 28, 2009Over the countless years I’ve been playing video games, I’ve anticipated the release of many titles. Most of them have been sequels—Shining Force II, Lunar: Eternal Blue, Bloodrayne 2. It’s a long list. But never, ever, have I anticipated a game as much as I did Resident Evil 5. |
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Major Minor's Majestic March review (WII)Reviewed on May 25, 2009Major Minor's Majestic March has an impressive pedigree. Its developer NanaOn-Sha, or more specifically musician Masaya Matsuura and artist Rodney Alan Greenblat, helped shape the rhythm game genre with iconic 90's releases PaRappa the Rapper and Um Jammer Lammy. The games stood out because of their quirky graphics, music, and plot. There was also an inherent charm to their main characters: a dog learning to bust rhymes and a lamb struggling for her grunge-guitar dreams. ... |
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Sonic the Hedgehog 2 review (SMS)Reviewed on May 25, 2009Back in 1992 the Mega Drive had superseded Master System for quite some time. The “made for blast-processing” Sonic the Hedgehog shifted units like hot pancakes and it’s 8-bit predecessor looked long sent into obscurity after being comfortably beaten by the inferior NES. |
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Naruto: Clash of Ninja Revolution review (WII)Reviewed on May 24, 2009Just looking at the screen, it's hard to discern the supposed Revolution the Clash of Ninja series has undergone. Naruto's still rocking his bright orange jumpsuit, and all the characters sport the same cel-shaded look that favorably compares to the game's anime inspiration. About three-fourths of the roster returns unchanged from the final GameCube installment. The battle arenas remain constant, along with the manner of movement. Fighters still essentially move along a two-di... |
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Hard Hat Mack review (APP2)Reviewed on May 22, 2009Donkey Kong inspired a number of three-level looping spinoffs in the eighties, and one of the most successful ideas was Hard Hat Mack (HHM,) a cute little platformer about a construction worker with various tasks to perform. He starts off drilling cement blocks in place on the first level, gathers lunch boxes, and apparently in the afternoon he has crates to drop into some crazy machine. He's obstructed by Osha or the Vandal. Each looks different but move in exactly the same predet... |
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Crazy Taxi 2 review (DC)Reviewed on May 22, 2009Crazy Taxi Company has picked up shop and relocated to New York City. However, other than heading for the east coast and replacing the four drivers from the original, Crazy Taxi 2 does little to differentiate itself. |
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Sammy Lightfoot review (APP2)Reviewed on May 20, 2009Sammy Lightfoot(SL) is a step down from the better-remembered Hard Hat Mack in fun, playability and fairness, but it's still the sort of interesting old-school title worth a brief spin. Sammy's this tubby orange-haired fellow who makes squip noises when he walks and boingy noises when he jumps. His hair even spins around when he dies! The game's object is just to reach the platform at the top, navigating obstacles in three scenarios. Then you start all over again with a different, ... |
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Touch Detective review (DS)Reviewed on May 19, 2009First off, this game is by Atlus, so of course it’s going to offer something fresh. This game is so cutesy and fun, and it’s available portably for the Nintendo DS. The DS seems like a perfect platform for more point-and-click titles and I was really excited when I was first reading about this one, despite its mixed reviews. I was definitely not disappointed because this game is a genuinely fun experience that’s easy-going, but still retains a level of difficulty with certain puzzles. |
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Silent Hill: Homecoming review (X360)Reviewed on May 19, 2009Another new developer takes a shot at making a Silent Hill title, Double Helix. Do they bring in the support of hardcore fans of the series, or do they disappoint? Well, I wouldn't exactly call myself a "hardcore fan" of the series, but I am a pretty big fan of it. I think that this game is one of the more playable games in the series, overall. It is definitely better than Silent Hill: The Room, although who can say that is an achievement? |
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