Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Shining Force EXA review (PS2)Reviewed on August 27, 2007Say it. |
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Mega Man Star Force: Leo review (DS)Reviewed on August 27, 2007Ever since his heroic astronaut father got lost in space, young Geo Stelar has never been the same. He withdrew himself from the world that carried on turning, abandoning school and hence any hope of new-found friendship. Geo became a loner. But then one day, something extraordinary happens. An alien life-form composed entirely of electromagnetic waves lands in Geo’s favourite lookout spot and without stopping to breathe in the fresh oxygenated air, it approaches the emotionally torn boy. The my... |
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ICO review (PS2)Reviewed on August 27, 2007Books can have a deep influence over a person; I doubt I will ever forget Flannery Culp’s murderous panache in The Basic Eight. So can movies, and paintings too for that matter: the very title of The Hours evokes in me the intense ennui of a desperate Virginia Woolf, and seeing a beach painted by Sorolla is so very much like feeling the real sun on your skin. Until 2002 I had never stopped to think that a videogame could be added to this list of ultimate artistic experiences, but t... |
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Tony Hawk's Pro Skater 3 review (GBA)Reviewed on August 26, 2007Many gamers consider Tony Hawk’s Pro Skater 3 to be the best in the series. Its well-designed levels, many goals, great soundtrack and cool secret areas kept Playstation gamers happy. But I’m sure only a few of those happy gamers purchased the GBA version of it. Lucky them. The GBA game is like a dumbed-down, uglier version of the original. Sometimes the levels are similar to the Playstation levels, other times they’re only vaguely based on them. Sometimes the goals are the same, other times the... |
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Earthworm Jim review (GBA)Reviewed on August 26, 2007Ride with me for a moment, back to freshman biology in high school. It was a time when little else caught my attention beyond the hot brunette that sat next to me. A time when little effort was needed to be exerted to pass a class. A time when Fridays were dissection days. With a double period specifically assigned to slicing open deceased creatures and exploring the innards, not even the hot brunette could distract me (well, maybe just a little but it was time well spent). But this story is not... |
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Indigo Prophecy review (PS2)Reviewed on August 26, 2007Playing Fahrenheit is like watching a car crash in slow motion. At first you just see a car moving, maybe it's even a pretty car, but suddenly it hits a lamp-post, curls around itself in a horrible metallic mess and bits of test mannequins fly all over the place. |
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Nightshade review (PS2)Reviewed on August 24, 2007In Nightshade you are Hibana, the deadliest of all kunoichi or female ninjas. As a minor detail, Hibana is also (along with Samus Aran) the only female videogame character I can think of right now who appears fully clothed from her head down to her feet, and doesn’t look like she’s the main investor of a silicone factory. |
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Pathways Into Darkness review (MAC)Reviewed on August 24, 2007Bungie came from humble beginnings, debuting with a Pong clone in 1985, maturing in 1993 with Pathways Into Darkness, a rather grim RPG/Adventure hybrid featuring graphics rendered from a first-person POV. Technically it was their first "shooter", although shooting takes a backseat to frustrating puzzles and frequent deaths. You're an American Spec Ops paratrooper in a unit inserted deep into the Yucatan jungle. Your chute does not deploy and you fall to earth separated from your s... |
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Dynasty Warriors 3 review (XBX)Reviewed on August 22, 2007After devoting countless hours to Dynasty Warriors 3 it is extremely easy to pick out flaws and annoyances. |
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Demon Sword review (NES)Reviewed on August 22, 2007The main character of Demon Sword is a ninja named Victar. I don't know much about him, but I do know one thing: He's cool. Or, at least, that's what the game wants you to think. The game wants you to believe that Victar is tough and all-powerful, that he can do anything, because ninjas are just that cool. And this attitude is reflected in the title screen. Observe. |
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Project Sylpheed: Arc of Deception review (X360)Reviewed on August 22, 2007Project Sylpheed's case lists several things that essentially make the game what it is, but it’s far too modest. Not only is the story here far better than most Sci-Fi original series, but the abilities of your ship’s weapon system go beyond simply “locking-on to multiple targets”. Abnormal brevity may be this space opera’s one and only flaw. It only took me four and a half hours to complete it. This isn’t a frenzied attempt to justify buying such a short game at full price, though; this ... |
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Fighting Force 2 review (DC)Reviewed on August 22, 2007I like to think of myself as a nice person. The kind of girl who holds doors open for old ladies and who feeds the birds at the park. Even better, I'm sane to boot. So imagine how cringe-worthy this title must truly be to have incited me to do the following, barely an hour ago. Please note: this is a true story. Those of you with a nervous disposition may wish to refrain from reading this. |
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Rayman 2: The Great Escape review (DC)Reviewed on August 22, 2007Rayman 2, predictably, is the follow-up to the interminably dull Rayman, the latter being a very simple platformer aimed at children and with a less than hard difficulty rating. One would naturally assume that this sequel would be very similar in terms of game play to the original, but the similarities are superficial. Rayman 2 is an epic, multi-world, truly 3D beauty of a platform game that bears little resemblance to the original. All levels are fully 3D and immersive, and the difficulty level... |
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Barbie Pet Rescue review (GBC)Reviewed on August 22, 2007It is rare that I find a game so utterly soul-destroying that I start deliberating the passing of time, but those ninety minutes I spent completing this lackadaisical creation are minutes that I will never live through again. In a way, we're all dying, as every passing moment brings us closer to death. The one inevitability in life is that we will all die, and it's for that reason that every moment is precious. Life is what you make of it, whether you live it, or waste it. When I played t... |
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Harvest Moon: Back to Nature review (PSX)Reviewed on August 22, 2007Having spent a wholesome summer in the country on your grandfather's farm as a young child, singing out of tune with some random girl or other and being chased by chickens, you later inherit this farm in young adulthood and return to the village where you spent that lazy summer. Being welcomed by the Mayor, who makes the ominous statement that the village as a whole has decided that you have three years to return the now run-down farm to its former glory (but without stating what will happen if ... |
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Flicky review (GEN)Reviewed on August 22, 2007Flicky is one of those intriguing titles that makes you wonder, "What the heck is all this about, then?!". I do not know what the heck this is all about then, to be honest, as the story is barely apparent during play, and glossed over somewhat fleetingly in the manual. This game has no need of stories or other trifling incidentals such as that. It has something far more important - actual gameplay. Yes, back in the golden age of gaming, developers used to be able to get away... |
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Crash Bandicoot: Warped review (PSX)Reviewed on August 22, 2007There is something remarkably profound about the scenario of an endangered creature struggling to survive. One can imagine it speeding through deserts or forests, running for survival, working on adrenaline and primal instinct to out-run its pursuer against all odds and make it to safety and freedom. One can picture the desperation of this animal and perhaps begin to understand how it must feel, through our own similar experiences in life. The bandicoot is one such species struggling to survive,... |
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Beach Life review (PC)Reviewed on August 22, 2007Oh, the sound and smell of the sea. Beautiful! Walking across the beach, sand between your toes and down your pants, hair blowing in the gentle coastal breeze as you check out the local talent and make your way to the nearest generic beer outlet. You can't beat a beach holiday. Well, actually you can beat a beach holiday by doing just about anything ever if you're me, but some people like that sort of thing. There's certainly no denying that catering for those who DO like that sort of thing is a... |
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Indigo Prophecy review (PS2)Reviewed on August 22, 2007I’m a sucker for a game with a good story…no, let me rephrase. I’m a sucker for a game that promises a good story—that’s what ultimately makes me a sucker. Many months ago, years now, I started reading a preview for a game called Indigo Prophecy, and my pulse quickened. |
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Atelier Iris 3: Grand Phantasm review (PS2)Reviewed on August 21, 2007Most people today overlook the real beauty of what the 2D RPG is all about. Sure, there are lots of pretty looking RPGs these days like Star Ocean 3 or Final Fantasy X. But a 2D RPG has the beauty of the old days, when games didn't have to look pretty to catch an interest from someone. It gives you that feel of when you were playing games like Breath of Fire or Lufia II or maybe even Dragon View. Thankfully, Atelier Iris 3 still holds that charm of 2D RPGs, something that Atelier Iris 2 couldn't... |
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