Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Crouching Tiger, Hidden Dragon review (PS2)Reviewed on September 01, 2007The movie Crouching Tiger, Hidden Dragon was a deeply moving epic drama in the form of a Chinese wuxia opera that happened to have memorable fight and action sequences. The PS2 game, on the other hand, is a pretty straight beat’em-up that is neither moving, epic or dramatic, offering lots of action and fight sequences but hardly memorable. |
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Bratz review (GBA)Reviewed on August 30, 2007You see a woman. Her platform shoes are bigger than her head. Her waist –perfectly visible thanks to clothes so small that they’re barely there- is inhumanly thin, to the point where it seems impossible that it could hold a person’s innards inside. Her lips show evident signs of having been stung by a particularly ferocious bee, and are painted with buckets of lipgloss that contribute to give them a stronger inflatable plastic look. Above those lips, two humid eyes inattentively look back at you... |
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GunValkyrie review (XBX)Reviewed on August 30, 2007Poor GunValkyrie didn't stand a chance. From Sega came a tough but gorgeous game where a hot chick flies around with a jetpack and blows shit up... alright, on a system whose raisons d'être were Halo and Dead or Alive, that was probably a good move. But development team Smilebit stupidly—wonderfully, valiantly, but really quite stupidly just the same—refused to cater to any modern gamer's taste, and predictably, gamers hated their game because of it. There's no instant satisfaction to be found h... |
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Space Channel 5 review (DC)Reviewed on August 29, 2007Ya know, despite its Simon Says-style gameplay, where you basically repeat what the enemies do on screen, Space Channel 5 can be quite tough at times. And you'll know this when you play the game for the first time. As the first report (stage) begins, you're at a retro-futuristic spaceport, where Morolians, aliens who look like Teletubbies with monitors as faces, are invading. Civilians scatter to safety in their hip, 60s-inspired clothing, but your character, Ulala, decked out in a skimpy... |
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Kid Icarus review (NES)Reviewed on August 29, 2007There is no doubt you have heard the phrase, “Whatever goes up must come down.” Yet in Kid Icarus, there is only one direction, and it’s up. There is no such thing as down in Kid Icarus. |
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V.I.P. review (PC)Reviewed on August 29, 2007September, 1983. Millions of unsold copies of E.T., Atari's holy grail of bad taste, were allegedly buried in a landfill site somewhere rather sandy in New Mexico. |
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ZooCube review (GBA)Reviewed on August 29, 2007We all enjoy superproductions, with state-of-the-art graphics and 60-instrument orchestra soundtracks and gameplay as deep and complex as a team of a bajillion developers allows, but when it comes down to it it takes surprisingly little to make a masterpiece out of a videogame. ZooCube proves that. |
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Rage Racer review (PSX)Reviewed on August 28, 2007Rage Racer stands out as one of the PlayStation’s games released in its early years, and is a slight spin-off to the Ridge Racer series, changing elements of what made it the arcade racer to be a tad more realistic, with darker colour schemes on the cars and tracks and looks more realistic overall. |
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V.I.P. review (PSX)Reviewed on August 28, 2007Remember when people insisted in telling Pamela Anderson to do things? Like the movie Barb Wire or, more importantly for the sake of our study, the TV series VIP. This series, which amazingly lasted four full seasons, featured Pamela as the comically incompetent boss of an otherwise professional bodyguard agency. Well, somewhere along the line someone coerced Ubisoft into making a game for the PlayStation based on this series. |
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Shining Force EXA review (PS2)Reviewed on August 27, 2007Say it. |
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Mega Man Star Force: Leo review (DS)Reviewed on August 27, 2007Ever since his heroic astronaut father got lost in space, young Geo Stelar has never been the same. He withdrew himself from the world that carried on turning, abandoning school and hence any hope of new-found friendship. Geo became a loner. But then one day, something extraordinary happens. An alien life-form composed entirely of electromagnetic waves lands in Geo’s favourite lookout spot and without stopping to breathe in the fresh oxygenated air, it approaches the emotionally torn boy. The my... |
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ICO review (PS2)Reviewed on August 27, 2007Books can have a deep influence over a person; I doubt I will ever forget Flannery Culp’s murderous panache in The Basic Eight. So can movies, and paintings too for that matter: the very title of The Hours evokes in me the intense ennui of a desperate Virginia Woolf, and seeing a beach painted by Sorolla is so very much like feeling the real sun on your skin. Until 2002 I had never stopped to think that a videogame could be added to this list of ultimate artistic experiences, but t... |
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Tony Hawk's Pro Skater 3 review (GBA)Reviewed on August 26, 2007Many gamers consider Tony Hawk’s Pro Skater 3 to be the best in the series. Its well-designed levels, many goals, great soundtrack and cool secret areas kept Playstation gamers happy. But I’m sure only a few of those happy gamers purchased the GBA version of it. Lucky them. The GBA game is like a dumbed-down, uglier version of the original. Sometimes the levels are similar to the Playstation levels, other times they’re only vaguely based on them. Sometimes the goals are the same, other times the... |
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Earthworm Jim review (GBA)Reviewed on August 26, 2007Ride with me for a moment, back to freshman biology in high school. It was a time when little else caught my attention beyond the hot brunette that sat next to me. A time when little effort was needed to be exerted to pass a class. A time when Fridays were dissection days. With a double period specifically assigned to slicing open deceased creatures and exploring the innards, not even the hot brunette could distract me (well, maybe just a little but it was time well spent). But this story is not... |
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Indigo Prophecy review (PS2)Reviewed on August 26, 2007Playing Fahrenheit is like watching a car crash in slow motion. At first you just see a car moving, maybe it's even a pretty car, but suddenly it hits a lamp-post, curls around itself in a horrible metallic mess and bits of test mannequins fly all over the place. |
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Nightshade review (PS2)Reviewed on August 24, 2007In Nightshade you are Hibana, the deadliest of all kunoichi or female ninjas. As a minor detail, Hibana is also (along with Samus Aran) the only female videogame character I can think of right now who appears fully clothed from her head down to her feet, and doesn’t look like she’s the main investor of a silicone factory. |
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Pathways Into Darkness review (MAC)Reviewed on August 24, 2007Bungie came from humble beginnings, debuting with a Pong clone in 1985, maturing in 1993 with Pathways Into Darkness, a rather grim RPG/Adventure hybrid featuring graphics rendered from a first-person POV. Technically it was their first "shooter", although shooting takes a backseat to frustrating puzzles and frequent deaths. You're an American Spec Ops paratrooper in a unit inserted deep into the Yucatan jungle. Your chute does not deploy and you fall to earth separated from your s... |
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Dynasty Warriors 3 review (XBX)Reviewed on August 22, 2007After devoting countless hours to Dynasty Warriors 3 it is extremely easy to pick out flaws and annoyances. |
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Demon Sword review (NES)Reviewed on August 22, 2007The main character of Demon Sword is a ninja named Victar. I don't know much about him, but I do know one thing: He's cool. Or, at least, that's what the game wants you to think. The game wants you to believe that Victar is tough and all-powerful, that he can do anything, because ninjas are just that cool. And this attitude is reflected in the title screen. Observe. |
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Project Sylpheed: Arc of Deception review (X360)Reviewed on August 22, 2007Project Sylpheed's case lists several things that essentially make the game what it is, but it’s far too modest. Not only is the story here far better than most Sci-Fi original series, but the abilities of your ship’s weapon system go beyond simply “locking-on to multiple targets”. Abnormal brevity may be this space opera’s one and only flaw. It only took me four and a half hours to complete it. This isn’t a frenzied attempt to justify buying such a short game at full price, though; this ... |
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