Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Star Wars: Masters of Teras Kasi review (PSX)Reviewed on March 08, 2004The Star Wars Universe is a violent place, in a bloodless kind of way (the occasional piece of lightsaber dismemberment excepted). Through all of the films, we've enjoyed countless spectacular person to person battles, whether the weapons were blasters, gaffi sticks, lightsabers or the Force. Gamers pined for years for all of this violent stuff and a solid range of characters from the Star Wars world to be distilled into a one-on-one fighting game. We didn't just want to be able to recrea... |
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Star Wars Episode I: The Phantom Menace review (PSX)Reviewed on March 08, 2004The taxation of trade routes to outlying systems is in dispute. The Greedy Trade Federation has stopped all shipping to the small planet of Naboo with a blockade of deadly battleships... |
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South Park review (PSX)Reviewed on March 08, 2004I rented South Park for the weekend, and I am about to do everything within my power to dissuade you from having even this much (or this little) to do with the game. |
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Soul of the Samurai review (PSX)Reviewed on March 08, 2004The road travelled by the samurai is serpentine. Starting in Japan, moving through America and finally spreading to Europe and the PAL territories of the world, Konami's Soul of the Samurai spent a bizarre one and a half years in pilgrimage before it reached my shores (Australia), and apparently experienced such enlightenment en route that it adopted the sharper new name of Ronin Blade. I'm not sure of the reasons for either the uncharacteristically long delay or the name change, b... |
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Shadow Man review (PSX)Reviewed on March 08, 2004Never before have I been so depressed and disappointed by a Playstation game for which I had high expectations as I was in the case of Acclaim's Shadow Man. |
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Rogue Trip: Vacation 2012 review (PSX)Reviewed on March 08, 2004Cars, Gadgets and Combat. Three cool things which can be rearranged in a mighty six possible permutations if you lay them end to end, but that's not important right now. What is important is that the transition of this kind of car combat fun from James Bond movies (''Now pay attention 007! This cigarette lighter also triples as an eyebrow trimmer and portable napalm thrower.'') to videogames was as inevitable as my completing this sentence with the word inevitable. From Spy Hunter ... |
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Resident Evil 3: Nemesis review (PSX)Reviewed on March 08, 2004Resident Evil 3: Nemesis is the third journey into one of my favourite horror worlds, and like the third instalment of any trilogy whose power has created an increasingly anxious and intense fan base (of which I am a proud member), RE3 arrived pregnant with meaning. Incumbent upon the game were the emotional and technical expectations from fans, as well as a greater awareness amongst the gaming population at large; thus it was bound by fate to elicit the most varied reactions to date. |
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Quake II review (PSX)Reviewed on March 08, 2004I would like to be able to say that the game I consider to be the greatest across the board technical achievement for the Playstation is actually an original title for the console. I can't, because it is Quake II, a port of id Software's PC-originated first-person shooter (FPS). |
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Parasite Eve II review (PSX)Reviewed on March 08, 2004AYAAAAAAAAAAAAA! |
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PaRappa the Rapper review (PSX)Reviewed on March 08, 2004Before Um Jammer Lammy, before Parappa the Rapper 2... well, obviously... there was Parappa the Rapper! The original adventures of the rappin' hip hop canine hero weirded their way onto the Playstation in 1996. Too original, too insane and too charming for anyone to deny, the game proved massively influential for all musical and cartoon games to follow. It also became an instant cult item of such endearing strength that to this day, it remains difficult to find a copy if you... |
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Mortal Kombat 3 review (PSX)Reviewed on March 08, 2004Can you remember the first second-hand game you ever bought for your Playstation? For me it was Mortal Kombat Three. This was also the second title I ever fired up on the console, so it's not surprising that it made me 'ooh' and 'ah' initially as arcadey blood splashed into my violence-lusting eyes, and I listened to the roars of 'FATALITY!' But the passing of time and the collection of further games first wounded and then dissolved the shock of the MK3 new, so that eventually the game be... |
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MDK review (PSX)Reviewed on March 08, 2004MDK - It's a tongue-in-cheek acronym for Murder Death Kill, and it's the title of this spectacular 3rd-person shoot-em-up. Playstation MDK is a port from the Mac and PC versions, and if anything this could be the 'funnest' version yet. It also boasts a new musical soundtrack from Tommy Tallarico studios, which is one of the most original and exciting I've encountered in any game ever. It's definitely now a favourite of mine. |
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Loaded review (PSX)Reviewed on March 08, 2004Picture in your mind the arcade classic Gauntlet. Now remove from the game the wizard and his friends. Replace them with escaped mental patients who are criminally psychotic. Travel to an outer space penal colony of the future, splash buckets of gore over the whole enterprise and inject some black humour of a decidedly British flavour: You have just conjured up Loaded. |
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Koudelka review (PSX)Reviewed on March 08, 2004A young black-clad woman trots on horseback through the dismal green-grey landscape of turn of the nineteenth century Wales. A soprano cries a monk's hymn in the background. Chimes are struck, and the funereal rumble of a drum suggests that this woman's journey will lead into mystery, or her doom. |
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Jupiter Strike review (PSX)Reviewed on March 08, 2004Jupiter is an exciting planet. I'd go so far as to say it's the excitingest planet in the galaxy. It's an elephantine, reddish gassy giant with a day period consisting of a cracking ten Earth hours and a diameter eleven times the size of Earth's. That makes it the biggest hunk of fast-rotating rock and dust in the galaxy. They even have Helium in the atmosphere on Jupiter, just sitting there. You don't have to suck it out of a balloon-inflating device or anything! Imagine all the squeaky-voiced ... |
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Gekido review (PSX)Reviewed on March 08, 20041989 was my favourite year in arcade games. Golden Axe arrived, Final Fight arrived, and just crossing the threshold of an arcade gave me a massive anticipatory rush. My friends and I were living through the glorious rise of the Side-Scrolling Beat-Em-Up, and cooperatively smashing a path through thousands of bad dudes in games with untouchable levels of spectacle, hilarity and gratuitousness (I JUST DESTROYED A PHONEBOOTH BY THROWING EIGHT PEOPLE INTO IT AT ONCE!) was the greatest thing ... |
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Gauntlet Legends review (PSX)Reviewed on March 08, 2004Ye olde introduction |
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Contra review (NES)Reviewed on March 07, 2004Back in the glory days, when video games came in cardboard boxes and Dr. Phil didn't exist, there were games that two people could play forever competitively. Duck Hunt would prove itself competitive as two people would put their dignity on the line just to say they shot more ducks than the next man. An obscure baseball game entitled Dusty Diamonds would be a blast for hours on end with its simple, yet entertaining, game play. |
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Galerians review (PSX)Reviewed on March 07, 2004Who or what are Galerians? |
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Dino Crisis review (PSX)Reviewed on March 07, 2004Regina slumped against the medical room door. Relief that the horrors were locked out, at least for a moment, settled upon her with the same slow weight as the aqua neon glare. Dragging herself across the room, she was only now becoming aware of the pain from her wound as the adrenaline ebbed. Crimson splashes fell steadily onto the gleaming white tiles as she moved from the door to the bed. |
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